Narrative Designer for Thanatophobia. I write stuff and provide comedic support. I like to approach things from a lighter and more optimistic side. Ha-ha, see?
Cool! I'm glad the game is still in development. I love Empathy's aesthetics and anyone should be able to tell the poetic and artsy potential it has =D
Glad you like it! :)
IGTM was a very touching and motivational film. I've yet to watch the updated special edition, which is said to contain a -lot- more footage as well as follow-up stories, but I will get to that soon enough. :)
It is truly spectacular to see that it is possible to "make it" even when faced against seemingly unbeatable odds. Sadly though, realistically speaking, independent game development is often a cruel mistress (totally worth it, though).
I found out about Decoherence through this post, it looks stunning. Good luck! :)
This project has definitely gotten me interested! The photography is absolutely stellar and I can't wait to see how it will all take shape.
I wish you the best of luck! Tracking =)
As long as you enjoy expanding your game collection and it doesn't affect your life in an especially negative way then I'd never call it a problem. Your willingless to enrich others with your extra copies only gives you an extra thumbs up from me.
Go for the gold :)
I really believe in you guys and Frozen State. Backing and spreading the word! Best of luck!! :)
Trevligt! ^^ (nice!)
Lovely artwork! Is Ingvar Nilsson a scandinavian character? :)
Wow guys! This is looking really good! I am very much looking forward to playing this in the future :D
Glad to hear it! :)
Thank you! :)
That's great to hear! I had a look on your page to find Frozen State. Looks very promising! Following and looking forward to watch its development :)
Thank you! Glad to have you on board :)
I think it is safe to say that year 2012 have been a very interesting one. Various different things have happened, some have been good and other not so much. Ultimately, for better or worse, it all brings us to where we are today; right now. Thank you for sharing some of the main events of your year. It's always interesting to know what others have been up to :D
God jul! (Merry Christmas!)
That sure is like one nasty piece of work! Lovely model :) It will be very interesting to see how dimension jumping will be used in a boss fight!
Wow, you guys. Just wow! This looks splendid. I am very much looking forward to see this turning into a fully finished product. Hopefully this demo earned you some future buyers and I'll be damned if I'm not one of them :)
Kudos to the dev. Team!
This was a very interesting read. Sure did bring me back to the good old days. Man, the countless hours spent smacking my friends (and getting smacked) around in Melee...
Thank you for sharing your thoughts about the "Brawl movement" as it were. :D
I just recently beat Metro 2033 myself. I played it on hardcore on my first run and I found it adequately challenging :D. The atmosphere is truly unlike any other!
I tried playing it with the Russian language for maximum immersion but I just couldn't keep up with the English texting. Not only was there a lot of things missing that hadn't been translated (like background chatter or non vital information from some NPCs) but it was also hard for me to follow instructions mid-battle! In the end I had to settle with the English language, although the accents made it a bit... silly.
Have you read the book? It is absolutely brilliant (even more so than the game) and if you haven't I suggest you pick it up! :)
Assuming you are going for a realistic interpretation I'd say the jump is a wee bit high. Other than that this looks incredible! Great job on the animations :D
I will never forget that first antlion queen fight :,)
Hm, I'd say it is highly suggested that you play the first game as well! The storyline is not as well depicted as it is in Half life 2, and surely feels like it is more about the action. On the other hand I think it will shed some more light on HL2's story. Then again, even with Half life 1, 2, half life 2: episode 1 and half life 2: episode 2 there are SO many questions!
In either case I assume a welcome to the waiting queue for Half life episode: 3 / Half life 3 is in order. It's not glamorous but we make it through :D
Tim Burton has written books..? :O
I think the game looks very appealing. I might try it out sometime in the future ^^
"Hi! Nobody probably looks at this ****"
You'd be surprised ;)
Welcome to the community!
I think this looks absolutely wonderful. It makes me vaguely reminiscent of Myst as well, but with a unique style to it. All in all it feels good, sounds nice and looks great! Tracking and looking forward to hearing more about this potential gem; especially the gameplay. :D
Just another day in the Z-apocalypse. Good times! =)
This looks absolutely beautiful. Excellent color scheme :)
Hm well. I guess it is the same as asking whether or not a soccer fan with his one favorite team that he always roots for, actually enjoys the sport. Sure I think 'fanboys' and 'fangirls' can be entitled as true gamers. True gamers with the potential of being narrow minded perhaps, but gamers they remain. As long as they remain interested in gaming anyhow. I personally enjoy games from various different sources varying from Nintendo, PC and Playstation.
Then again, this leads to an entirely different discussion: "What defines a 'true' gamer?".
I have to say that I agree. Not only is this DLC something that to a certain extent already exists in the form of mods for the PC, it is PRICED and should have been in the game all along (as stated by Schroedinger). Still if you want something polished by Bethesda (or own the game on Xbox/Playstation) themselves then go right ahead and buy it. I for one think I will pass. I'd much rather see DLC that focuses on the story such as the aftermath of the civil war.
This is looking quite stunning you guys! Great job! :D
I'm in a bit of a hate/love relationship with Amnesia. As I played it I was genuinely intrigued by what I experienced. As I progressed and I found myself wasting too much of my oil and too many tinderboxes, it all changed though. The game just ended up freaking me out too much! I still cannot play it to this day. It is a shame because I miss out on potentially great mods because of it... I had a look at Zyon's LP (even that made me squeek) of your HotP and it looks quite good and definitely scary...
Good luck with Chapter 2!
(maybe I can get myself to try the first one in the future :P)
This looks very creative! It's always a fun spin (ha) to be able to control the environments like this. I think it allows for some incredibly creative game play, well done! :D
Exciting! I am very much looking forward to this game's release :)
Ah geez. I would have loved to, but I didn't spot your comment until now and it is a bit late for me to engage in a round of dayz at this hour on a sunday x) Steam is giving me a connection error so I cannot join as I am writing this, but I will try joining again tomorrow.
Thank you for notifying me though!
Meh, tried to PM you but for some reason your profile name does not play nice with the messaging function. I'm all up for company on dayz whenever time allows :)
I can openly admit that what makes DayZ really stand out to me is the wariness one must have towards other players. To me it really mirrors how people may act in the state of a worldwide apocalypse; when the few survivors left out of settlements look out for themselves hoping to live to see another day.
If the day comes when the zombies act more appropriately with less jerking, lagging about and with a "life-like"(-_-) nature, I could imagine them becoming a lot more interesting.
A game set in a post-apocalyptic environment without zombies? That sounds like gamer bliss to me. I could imagine something similar in the Fallout universe (or otherwise similar). Maybe without the mutated beasts though, or heck, who knows?
Also I'd love to know, did you draw on a map yourself as you went on, or is that by chance some sort of program that tracks your general movement? I am probably over thinking it though :P
I feel like I can relate to your situation on certain levels. I myself found that it is harder and harder to find games that genuinely pique my interest. This has caused me to wonder whether or not it is age-related or a sign of declining ingenuity in modern games. As a child and throughout my early teens I LIVED in the games I played.
My gamey hunger was so powerful that, even when I couldn't understand the English instructions in games, I was hell bent on guessing my way to succession. Beating games such as Ocarina of Time, Super Mario 64 and Banjo Kazooie obviously wasn't easy with a limited English capacity. It just didn't matter at the time!
Nowadays when I try to play certain games that require a lot of work I just can't be arsed. I found myself skipping many (and by many I mean most) side quests in Silent Hill: Downpour. Collecting Trophies in Batman? Yyyyeeah... Nooo. I still consider myself a great game enthusiast and I am yet to lack enjoyment from a truly good game... Still it makes me wonder; no matter what the reason, a sudden decline in video game quality or me just outgrowing that "hunger", it worries me equally :/
There's something awesome about blueprints in general. They're also great (just like any conceptual art) for modellers to use, even if you do not model yourself. As far as name suggestion goes, since it resembles one (and is a swarming type of vehicle), how about "Hornet" or more specifically "Stinger"? :P
Hey there and welcome to the site :)
While I personally think it is great that you are spreading the news of mods and projects, I feel like I should point out something about Silent Hill: Rebirth. It is actually not being developed or has got anything to do with Team Silent, atleast the last time I checked. It is a fan-made game with a custom story, that takes place in the Silent Hill universe. Not to say that I am not interested in the project, should it turn into a finished product one day :D
Welcome to the community! I can safely say that IndieDB/ModDB is a great place to share information as well as discovering new gems, so I think you found just the right place :P
That was quite an interesting watch, thank you for sharing :)
Ah, too bad. Oh well, I'll be tracking you to stay updated on your future projects!
Good luck =)
It looks very neat! Are there any plans on making an Android version as well?
It's funny, although completely different it sort of reminds me of a monument here in Sweden called Ale's stones. I guess it is sort of like the Swedish stonehenge... Except by vikings! Really sounds like one of those things one should check out sometime though. Maybe on a "richer" day, haha.
En.wikipedia.org <-- btw