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This is the 3D Model Render of one of the first bosses waiting for you in Oliver&Spike: Dimension Jumpers. We show it to you because you'll see it in action in a game-play mechanic video soon :)

Posted by Tascha on Dec 10th, 2012

This is the 3D Model Render of one of the first bosses waiting for you in Oliver&Spike: Dimension Jumpers. We show it to you because you'll see it in action in a game-play mechanic video soon :)

We are currently working on the actual fight, the puzzle and dimension jumping involved. Since we don’t want to spoil too much before all is ready both for a proper video and the actual demo for GDC 2013, we share a step-by-step image of the huge chicken with you and a few numbers for those interested:

  • Modelled in 3D Studio Max.
  • Polycount: 6920 tris.
  • 4096×4096 diffuse, specular, normal map textures.
  • Sculpted in Mudbox.

In game the boss is 3,3 meters up the top of his hunched back and about 6 meters long, including tentacles.

Mudimo Cycluc Boss 3D Step-by-Step

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Bambs
Bambs Dec 10 2012, 1:10pm says:

That sure is like one nasty piece of work! Lovely model :) It will be very interesting to see how dimension jumping will be used in a boss fight!

+2 votes     reply to comment
Tascha
Tascha Dec 10 2012, 2:02pm replied:

We are super excited to show all the additional gameplay mechanics :)

+2 votes     reply to comment
Bluedrake42
Bluedrake42 Dec 10 2012, 1:17pm says:

god that's so hot, I would **** the **** out of that thing

+2 votes     reply to comment
TKAzA
TKAzA Dec 10 2012, 4:47pm says:

nice model progression

+1 vote     reply to comment
Tascha
Tascha Dec 11 2012, 1:41am replied:

Thanks TKAzA glad you like it :)

+1 vote     reply to comment
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