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Astrofoo Jun 20 2014, 4:19pm says:

So I've only been playing for a short while and reading a lot of the new information and this is was absolutely worth the wait! It's already the coolest SoaSE:R mod I've played to date! Thanks GoaFan77, you rock!!

+2 votes   mod: Star Wars: Interregnum
Astrofoo Mar 3 2014, 10:38pm replied:

Sounds good. I have played E4X quite a bit and did notice the changes in carrier frigates and the drop in lag over Vanilla Sins. I am a big fan of E4X but also like the Star Wars theme, so Interregnum is the best of both worlds for me. Thanks very much for taking the time to develop it! No offense to the SoGE guys, but I am not terribly fond of the way it is balanced. Not to say the balance is bad, just that it feels off. I also don't like the way you can't spend the upgrade points on some of the Capital Ship classes. But that's why we have Interregnum!

+2 votes   mod: Star Wars: Interregnum
Astrofoo Mar 3 2014, 3:26pm says:

Just wanted to say I have been watching this mod for awhile and am very much looking forward to it. I am curious though if you have ever considered released a mini-mod similar to Sins of a Galactic Empire's that reduces later game lag by changing the star fighter squadrons into just one fighter instead of a whole squadron. I find it helps tremendously with late game lag. If not that's okay too.

+2 votes   mod: Star Wars: Interregnum
Astrofoo Dec 7 2012, 9:15am says:

I just wanted to say I've been following this mod for awhile now and you guys are doing an excellent job. I really enjoy 1.05 and I know 1.2 is going to be even better. You're doing the mod exactly how I would. Keep up the good work.

+5 votes   mod: Revamp Expansion Mod (RVE)
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