Norwegian guy who enjoys mapping and modding in general for the Source engine. Currently leading, mapping and doing other small things art-wise for WW1:Source. I have a lot of experience in the Hammer Editor, a little in 3DS Max, and I know my way around Adobe Photoshop, Illustrator and Premiere. Send me a PM if you've got any questions.

Comment History  (0 - 30 of 460)
ashton93
ashton93 @ Mark IV - November 2017 Article

The model is sitting at a comfortable 20k tris with 2k textures, right in line with whats acceptable in this branch of Source. It also has LOD’s which helps when you’re at a distance.

Reply Good karma+2 votes
ashton93
ashton93 @ Screaming Steel - Changing Vanilla

Truly modception

Reply Good karma+7 votes
ashton93
ashton93 @ Screaming Steel: 1914-1918

The ballistics system was very impressive and brought a lot of depth to the gameplay of our builds of WW1: Source, but it's not a part of Screaming Steel.

I doubt you'll be able to get in touch with him as he has been away for quite a while now, being busy with important real life stuff.

Reply Good karma+2 votes
ashton93
ashton93 @ Screaming Steel: 1914-1918

For the time being we'll stick to the Day of Infamy workshop. Making the mod downloadable via the Steam store itself probably isnt gonna happen.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

Weapons and fire support will not be restricted to early war maps as they are a pretty integral part of the gameplay we're aiming for. Units will be restricted to their proper real life battles though.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel - July 2017 News

This is correct, we chose to do it the same way as in vanilla DoI to prevent confusion for any players used to that system

Reply Good karma+2 votes
ashton93
ashton93 @ Day of Infamy - Dunkirk Update

The update is free though?

Reply Good karma+11 votes
ashton93
ashton93 @ Screaming Steel: 1914-1918

We wrote about this in our latest news article; "We will be posting additional articles in the coming weeks and months, and also a release date when we’re sure we can keep our promise regarding that. We are hoping to have a version of the project out sometime this summer, and we feel thats a very likely estimate with how good the progress has been in the past few weeks."

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

We'll probably add a few more from time to time. All units will be available to use, you do not need to own any in vanilla DoI.

Reply Good karma+2 votes
ashton93
ashton93 @ Screaming Steel: 1914-1918

No, all units will be available for anyone.

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ashton93
ashton93 @ Screaming Steel - May 2017 News

If you mean ironsights, then yes. Pretty much all of the firearms have useable ironsights.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

The Wex is on our weapons wishlist, but it's not gonna be ingame for our first release. Probably will be further down the line though!

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel - March 2017 News

As mentioned in the article we need a few more weeks/months before we're confident about giving a release date that we can stick to 100%

Reply Good karma+8 votes
ashton93
ashton93 @ Screaming Steel: 1914-1918

Day of Infamy has native support for Bots, so yes, we'll probably have COOP gamemodes available eventually. Perhaps not for our first release, but certainly further down the line.

Reply Good karma+2 votes
ashton93
ashton93 @ ashton93

Hei, har egentlig ikke behov for folk som gjør research, siden jeg gjør det selv :) Men hvis du lager 3D-models, teksturer, baner eller om du animerer og er kjent med Source-engine så har jeg bruk for deg.

Reply Good karma+1 vote
ashton93
ashton93 @ Severe Defiance: The Invasion of Norway 1940

Screaming Steel is a team effort, I dont have to put in that much time compared with this thing. I develop at my own pace, and it has worked well so far.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

Currently we're focusing on Germans and British on the Western Front. We lack the manpower to make any more factions at the moment, but maybe we'll think about it further down the line.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

Install Source SDK Base 2007 on Steam, and then download version 1.13b from this site. Run the installation file and make sure the "WWI_Source" folder is installed to your sourcemods directory. After that you need to restart Steam, and the mod should be in your library.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

We'd rather not toss around estimates just yet, but we will do it when we feel confident about that estimate or a specific date.

Reply Good karma+3 votes
ashton93
ashton93 @ Screaming Steel: 1914-1918

"Screaming Steel" is a bit of a poetic saying in reference to things like shrapnel, bullets and artillery whizzing around on the battlefield making terrifying noises. It's been used in several pieces of war literature and poems, and we figured it sums up The Great War pretty well, especially the Western Front where our focus lies.

Reply Good karma+2 votes
ashton93
ashton93 @ Screaming Steel: 1914-1918

We mention in our newest article that Screaming Steel (previously WW1: Source) will have support for bots, as bots are a default feature in Day of Infamy.

Reply Good karma+2 votes
ashton93
ashton93 @ Screaming Steel: 1914-1918

Day of Infamy is built around and optimized for 32 players in a server (16v16). Unless NWI expands the playercount we're probably sticking to that as well.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

As of now there's no plans for a French faction. We've got enough to handle atm with the Germans and Brits.

Reply Good karma+1 vote
ashton93
ashton93 @ New Year’s 2017 – A change of name and a change of game

Read the article, it is mentioned.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

Ask, and you shall receive!

Reply Good karma+1 vote
ashton93
ashton93 @ New Year’s 2017 – A change of name and a change of game

NWI are constantly optimizing their game as it's in early access, so I wouldnt worry too much about that. I assume one could use Insurgency as a reference-point, as it's not in early access anymore. If you can run that game fine, you will probably be able to run Screaming Steel fine as well.

Reply Good karma+3 votes
ashton93
ashton93 @ New Year’s 2017 – A change of name and a change of game

Technically our project is free, but yes, you will have to own a copy of Day of Infamy on Steam in order to play it.

Reply Good karma+9 votes
ashton93
ashton93 @ ashton93

Seint svar, men ja!

Reply Good karma+1 vote
ashton93
ashton93 @ Severe Defiance: The Invasion of Norway 1940

Help is all well and good, but I can actually handle most of the work for this project myself :) The only fields of work I could use some assistance in at the moment is texturing some models, and later on I might need someone to animate some of the Norwegian weapons. So knowing how these fields work in Source would be optimal is anyone is interested! Can hit me up via a PM here on MoDDb if anyone's up for it.

Reply Good karma+1 vote
ashton93
ashton93 @ Screaming Steel: 1914-1918

Hey, the project is not dead, but we've ran into a few issues as of late. In a few weeks we'll probably let you know what's going on with the project, just know that it's certainly not dead.

We have not left for Days of War, I think you might be mixing up a developer with the leader of a clan that used to play matches in WW1:S, the 3rd Marines. They are the ones who are currently active in Days of War.

Reply Good karma+2 votes
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