Norwegian guy who enjoys mapping and modding in general for the Source engine. Currently leading, mapping and doing other small things art-wise for WW1:Source. I have a lot of experience in the Hammer Editor, a little in 3DS Max, and I know my way around Adobe Photoshop, Illustrator and Premiere. Send me a PM if you've got any questions.
A video showing some of the layout and visual changes I did in the Passchendaele map between version 1.13b and 2.0 of the project.
The original map was made by Wickit.