Yes it is possible with UE4.
Well we had some problems there so i passed the whole project to the coder some months ago. I don't know much about it right now though.
Downloaded the alpha but its pitch black for me, can't see anything. :/
Oh god i like the idea and style of the game, good luck guys!
Very cool and simple concepts, need all :P
Game is 7,5 euro and you want kickstarter too?
Looks good so far. Why humans are giants though? :P
Bought it but the whole interface, crafting, using weapons, etc is very clunky and worse than facebook. No simple windows for things, they're popping in and out when overlapping with mouse. Instead of simple and good looking icons you using text with a 16x16 small icon. Can't check or open anything fast. Maybe its just me but the old interface was much better with stuffs on the left side.
Looks good, i like both though.
I guess yeah
I like that colorful street, just like in real life.
That pony :o
Sir, You're doing great job.
Yeah idle and such anims looks like mo-cap stuff. I guess those are from crysis though.
This game will be awesome.
I like the art style, it is so clean and awesome.
Cool, i like the idea of an FPS roguelike.
So sad my coder don't like the idea of a rogue like fps :(
And if you change engines and ideas every month :P
Haha, i like the header images. :D
Blanace? : )
Thanks mate! : )
Bought it too, same here.
I think we just made it hard enough to give the players some real challenge. You can find healthkits and bandages if you look around on the maps and break some boxes (not like pewdie who didn't even check the first aid kits on the walls).
Looks like it was a big mistake, these days most of the players don't like this kind of challenge ( like resident evil or AOM has ).
It's pretty weird some people actually figured out the story too and asking for more little details on the forums. So it's not impossible to understand it i guess. Yeah story telling is concentrated to the HC ending mostly, the whole ending and the final maps working as a reward for the hours of mindfuck. It's not only an achievement "you did it", it's the reward both for Grey and the player with finding the documents about his past what is revealing the story of Mistake-1 and Mistake too.
So i guess we live in the 90's with these "difficult" mechanics and the mod was a bit selfish. We have learned a lot from it though.
Very good trailer, i like how you recreated the original places from RE2-RE3.
Making a news for trashing other mods, cool.
Actually pewdie just didn't look around to get them.