Hello. I'm an amateur modder. Isn't much else to say......
Latinized Greek is fine for the period. Inhabitants of greece, greek as they may be, inevitably adopted a degree of latinization in their language. Greece had been ruled by Romans for about 800 years leading up to this point, which, as you can imagine, gave them alot of time to adopt latin elements into greek. Many of the greeks within this 800 year period spoke latin as well as greek. No language has lasted prolonged contact with another without adopting certian parts of the other language into their own, especially when a large portion of the native population speaks both.
Maybe add some black rocks? I saw a few in the CW episode on malastare. The rest is amazing.
I think the armored troopers should be the republic soldiers, as Havoc changed to Imperial uniforms after defecting. Those other soldiers are way outdated for this era
Aside from the memorable themes, this music is [arguably] better than the movie's music. Enjoy.
You should use SWTOR ambient music in the mod. Just hear it, and you'll see why.
Make the head smaller, then make em' a little skinnier, and make the armor plating a little thinner so its not chunky. You should also somewhat add emphasis on the break between the helmet and torso, so it looks more like a helmet, and not a head. anyhow, its still a great start.
Really, the Republic isn't very desperate at all. They've had 300 years since the last major war, so they have it covered.
These ships should be in limited supply in your mod. Most of the Republic's fleet has been replaced by new streamlined vessels in the SWTOR era. The Republic would only use this class if they were in serious need of more ships, but, they have plenty in reserve in most cases. Will the hammerhead take a roll as a corvette/frigate?
Epic model, awesome idea, awesome everything.
But, Aureks aren't being used in SW:TOR era. Do you have another kind of fighter for that era?
What period of the old republic era will you be covering? SW:TOR period, KoTOR period, or some other one?
Yeah, I thought you wouldn't.
This mod will be exclusively kotor era, exept for a few crossover units between it and swtor era. ORAW mixes both, but I'm just doing kotor era.
mini-mini-news. I'm looking for a good Thranta-class model. Anybody know where I can get one?
So what if its P2P? Its so awesome it'll...... it'll....... Make your face go numbb
He probably just upgraded his graphics card...
Wait...... I'll try not to mix up Dogma and the medic....But I can't see the medic emblem...... Is it Dogma?
Every time I come to the third page of mods, its always sooooo sad. So many failures.
shame this ones dead too. Looked pretty good. All these dead mods are making me teary....
Shame its dead. Some of the best maps I've ever seen. Combine that with the fact that he had most of the fundamental units in, this mod had awesome potential.
All you need is longer blaster bolts and, [to better represent the show] a crap-load of fighters.
It reminds me of kota's militia
Beatiful....... Maybe make the barrels a little less shiny? Otherwise, PERFECTO
About the vehicles... There are the two main assault walkers, one offensive, one more defensive. [the chunky one is defensive, other one is more damage-dealing]. Then you have the AT/ST type walker, your average scout walker.... With some serious infantry-killing potential...
Okay....... I take back all that false info I gave you about The Republic military earlier. Its nothing like that. The Republic military is divided into categories: Weak and unique planetary forces, Republic G.Is, and Elite. In weak and unique planetary forces, you have soldiers who you will never see again on a different world like:http://www.google.com/imgres?hl=en&client=firefox-a&rls=org.mozilla:en-US:official&biw=1280&bih=931&tbm=isch&tbnid=nhkOSrcjZ65B3M:&imgrefurl=http://www.torhead.com/npc/1wQ1iSO/mantellian-defender&docid=KKb9u13oamjjnM&imgurl=http://tor.zamimg.com/torhead/uploads/images/3681.jpg&w=442&h=768&ei=iOstT7KpD-ry2QXP4vCJCg&zoom=1&iact=hc&vpx=177&vpy=101&dur=1407&hovh=296&hovw=170&tx=86&ty=172&sig=118070648320089628348&page=1&tbnh=133&tbnw=83&start=0&ndsp=32&ved=1t:429,r:0,s:0. Then you have republic G.Is, soldiers who can be seen giving their lives across the galaxy. An example: Moddb.com These soldiers are not the best, but can hold their own in many combat situations. Next are Elite. Elite soldiers are comprised of professional soldiers, who you don't get to meet often, but are spread across the galaxy doing good in many ways. These soldiers won't be in established colors, they will vary from planet to planet. But one thing is always they same. They kick ***. [couldn't find a pic for them...sry]
Um...... Paladins aren't used in this era...... I think.......
Interdictors are a bit more powerful than what your're saying. How many other ship classes can decimate an entire plant with only ~10-12 ships? They can be overwhelmed be a couple of Hammerheads, but one could easily hold its ground against a horde of smaller ships.
When you said that....... I almost burst into tears....
Don't forget..... Not all of those conflicting source pics are of the same kind of ship. Sith admirals could personalize their starships, so, it is quite impossible to get a true-to-game model. Don't sweat it to make the perfect model.
Its just going to be Mandalorian remnant, so don't be expecting grand invasion fleets.....
Obviously, The 41st guy will lead it. If not, that sergeant in the background....
more Wolfpack, return of lost clone units (Horn Company, Keeli's troops, too bad they're dead!)
I also want less tri episode story arcs. I want more episodes that can tell a story themselves. I would expect to find more clone only episodes without jedi. They should add back stories to the major characters too, like Cody, Rex, and their units. I will be super upset if there is something like the Mortis trilogy in season 4, that was totally screwed up.