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Comment History  (0 - 30 of 116)
Alex-a12
Alex-a12 - - 116 comments @ Character Design

Looks very promising! Great work!

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Raising the Ender Dragon

One word: Epic!

Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ automatic piston cobble gen schematic

nothing new, and it can be simplified as already pointed out.

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Minecraft 3D prints

Me want 3

that's just... plane Epic

Good karma-3 votes
Alex-a12
Alex-a12 - - 116 comments @ WIP XR15 Assault Rifle in 3D

Nice work!
What's the poly/tri count?

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ First Assault Rifle Concepts

Very clean and well made CA.

Have to vote for #5, because of the simple but yet futuristic design.

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Potions and Effects

Vials?

Potions up coming or what? hmm....

Good karma+13 votes
Alex-a12
Alex-a12 - - 116 comments @ de_dust2_2082

The .rar file you get when downloading includes two files one .bsp and one.nav. Extract both files to your steam/steamapps/USERNAME/Counter-Strike Source/cstrike/maps

You are now ready to run the map either from console or on a local or online hosted server.

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ "Love Mode"

Cow eggs = Notch Logic

Good karma+14 votes
Alex-a12
Alex-a12 - - 116 comments @ Tech Demo

Nothing extra ordinary but it looks good, The GUI concept seems great :)

Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ Weekly Update #3: Memorial Day, Over 3000 Hits, and Naming/Art Poll

Ryan Chambers

/ Nice work guys keep it up it looks promising.

Good karma+3 votes
Alex-a12
Alex-a12 - - 116 comments @ Server list

Finally!!!
Thank you!

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Mojang Twitter feed monitor

so true

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Next Logo

Very clean, it looks great!

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ New Overgrowth a138 video devlog

You guys... are... good!
seriously keep it up, I love to watch these dev logs!

Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ Promotional Image #1

you're drunk and speedy and will soon be dead.

Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ Browning Hi-Power (Textured!)

Nice work guys , how many tris?

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Minecraft 1.5 - Stats, Achievements, Snow and Rain

Nice work! You should add volumetric light effects too while you're going.
Could make some nice effects in caves etc ::)

Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ Mojang Office-Rennovations

Looking good!

Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ Mason grey

@Savic

Well that was a constructive feedback.... not..

# Whenever you disaprove something or think something looks bad, you should Always..point out exactly what's wrong and give an example of what could be aproved.
That's one of the base guidlines for any forum.



Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ Screenshot

Or... you can just make an ordinary pillar with say, 12 faces and apply the inbuilt smoothinggroups(can be reached from any viewport) to all visible faces so Vrad will treat them as rounded objects when applying shades.

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Small mojang office/silliness update

haha wonderful ^^

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ HL2 - Fear of the Dark

1#
Since I'm a HL fan the original plan was to base everything around Gordon and the HL universe.
But since I started on this project I've had some splitted thoughts about it. 55% of me want to go for a traditional "Gordon saves the world - mod" and 45% for something more original. I try to leave the story quite open during the development so I still can replace gordon with a custom character if I wish. To answer you question; You're going to play either as Gordon Freeman or a Citizen (which still stands to see).

2#
Hev & GravityGun?; depends on the decision above.(Y/N)
The buggy wont be in the mod but a modified version of the jalopy will.

3# Thank you for Tracking!

4# It's har to judge in percent but the mod will not be released this summer as planned because of lack of time on my side. I can't say a date stright up but somewhere at the end of this year.

5# There going to be a total of 5 chapters in the game, depending on size and used resources they will be splitted up into smaller load points.(2 - 3 / chapter)

I hope I covered everything in there ^^.

Cheers! and again excuse me for delaying the promised update.
/Alex

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ New Overgrowth a115 video devlog

Awesome work guys When you're done this engine going to rock! (wait a min... it already does!)

Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ My second Portal 2 styled map (NORMAL)

"there are trigger_teleports in my map"
hmm interesting

I have a few phys_pulleyconstraint's in mine

Good karma+2 votes
Alex-a12
Alex-a12 - - 116 comments @ Chamber One #1

@A.M.M.D/ It's not too dark don't be stupid it's rather too bright ^^

It looks good Kizzycocoa but a bit more detail wouldn't hurt imo:)

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Update

phys_keepupright, should do the trick ;) (enabled during the drop)

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ The Fourth Reich Menu Music

love it :)

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ More HDR

looks awesome :) but it doesn't make sense that the support beams are that rusty. Try to change them if possible (If you find something better), otherwise let them be.

Good karma+1 vote
Alex-a12
Alex-a12 - - 116 comments @ Just a little more done

Nice work :) but the last area needs more detail "/




I'm sorry I just had too :*

Good karma+1 vote