Going to the Art Institute of Vancouver studying 3D Modeling for Animation and Games. Gamer on the side (When homework doesn't control my existence). Want modeling help? Give me a shout! Fav Game: TC:E (True Combat:Elite a tactical realism shooter). Unreal fan. Nu-Metal <3
Oh hai MODDB! Didn't see you come in!
I should probably post here more often...naaaaah
This is a micro environment I'm working on for a character pose. Currently untextured, with no use of final gathering (from 15 second renders to 2 minutes ARAHKJGSFLKAJFH), the set appears to be coming together.
To do list:
-Texture dur
-Model Damage on silhouette
-Finish water (can you spot it?)
-Pose character (He's there, just invisible)
-Add sexiness (moar?!)
Hurraaaaaaah
I sure wish the lighting didn't look sooooo much brighter on my home monitor then anywhere else D':
Looking good. Nice random bump on the stones. I also like the sunken grout lines, looks very realistic. The addition of sand/dirt on the bricks is very natural too
I agree. Nice structure and realistic detailing. Must have put some thought into this Al.
VERY NICE! I LIKE!