I'm a full-time Indie developer, worked in simulations and training, animation, UI design, databases and application software. Currently working on The Hit, a multiplayer stealth-shooter.
I'm working on the game full-time right now. I've been rewriting the game from the ground up so I can implement damage and interaction systems on everything in the game-world, and get some of the dynamic narrative stuff working early.
Right now I'm working mainly on creating assets and procedural generation systems, so I'll be posting updates more often. Definitely need a new video soon.
Apologies. This is a horribly early build. I'll delete this and get a more recent version up at some point.
Just the crafting part. I'll post an announcement as soon as I have a demo ready.
Just to be clear, everything you make with this is yours. You're welcome to sell your creations, use them in your own games or give them to other people to use in theirs (especially mine, but you have absolutely no obligation to do so).
I have zero interest in closed platforms or F2P economies, as I believe they're a hinderance to progress, and I want to play the games you make with these tools as much as I want you to play mine.
I've fixed the mouse issue, and added WASD movement and a few other things. Hope you find it easier to use, and thanks for checking it out.
Thanks, I'll see what I can do.
Is this a commercial venture, or a total conversion?
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