The Hit is a multiplayer stealth-shooter, set in an open-world city with tens of thousands of NPCs. Track down your target and kill them as quickly and cleanly as possible, before the other players can manage it. Try to stay incognito, or photograph other players and take out hits on them.
It's Kickstarter time!
I was planning to hold off so I could release the Alpha as soon as the campaign finished, but the best laid plans, etc. Basically, my savings have run dry, and I can either give Kickstarter a go, or postpone development and get a job in the real world for a few months. I figured this was the better option.
Please back if you can and help get the word out, and I hope to see you in the City later this year.
Thanks. The Hit on Kickstarter
7hours 59mins ago by dan_stubbs
23hours 41mins ago by dan_stubbs
... but other players might blend in too much with the crowds. That image was from here, btw: T.co
Oct 17 2014, 11:21am by dan_stubbs
Not sure what's the best option for a colour-blind mode. Targets will be either highlighted or have a floating icon.. T.co
Oct 17 2014, 11:20am by dan_stubbs
@Jonathan_Blow Way too many coders suffer from complexity-fetishism. I've see (AI) programmers cooing over how awesomely complex a system is
Oct 17 2014, 8:52am by dan_stubbs
@Llashloch I've completely overhauled the AI system, and I've been refining the creation tools, should have something playable very soon :)
Oct 17 2014, 4:19am by dan_stubbs
@Llashloch Thanks :) I'm good, just lost the race to bring The Hit to early access before I ran out of overdraft, but I'm still working!
Oct 17 2014, 4:15am by dan_stubbs
@FRAGLevelDesign I still have my DK1, which you're welcome to borrow
Oct 12 2014, 12:49pm by dan_stubbs
But I'm making an NPC generation system anyway, so I figure using that to create 100s of characters the player can choose from is better.
Oct 8 2014, 7:23am by dan_stubbs