The Hit is a multiplayer stealth-shooter, set in an open-world city with tens of thousands of NPCs. Track down your target and kill them as quickly and cleanly as possible, before the other players can manage it. Try to stay incognito, or photograph other players and take out hits on them.

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Blog RSS Feed Report abuse Latest News: The Hit is on Kickstarter!

0 comments by aDFP on Jun 23rd, 2014

It's Kickstarter time!

I was planning to hold off so I could release the Alpha as soon as the campaign finished, but the best laid plans, etc. Basically, my savings have run dry, and I can either give Kickstarter a go, or postpone development and get a job in the real world for a few months. I figured this was the better option.

Please back if you can and help get the word out, and I hope to see you in the City later this year.

Thanks. The Hit on Kickstarter

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Post comment Comments
NateBravender
NateBravender Jul 21 2014, 2:31pm says:

Awesome!

+1 vote     reply to comment
Jason_Crown
Jason_Crown Jul 18 2014, 6:32pm says:

Oh my god, sandbox, first person, awesomeness, contracts, it's like hitman open world in first person.

+1 vote     reply to comment
Vidame
Vidame Jul 7 2014, 8:06pm says:

This looks amazing! I really hope it comes out, and I hope it's free..

+1 vote     reply to comment
WallMart
WallMart May 14 2014, 4:28pm says:

nice concept, also looks funky. i'll keep track to see where this one is going.

+1 vote     reply to comment
sctheriault
sctheriault May 11 2014, 5:18pm says:

looks intresting,hope you work more on it

+1 vote     reply to comment
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The Hit
Platforms
Windows, Mac, Linux
Developed By
aDFP
Engine
Unity
Contact
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Official Page
TheHitGame.co.uk
Release Date
TBD
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Style
Genre
Stealth
Theme
Realism
Players
Single, Multiplayer & Co-Op
Project
Indie
Twitter

Latest tweets from @thehitgame, @dan_stubbs

@gamedevudg So true. But still, hopefully the last time before I launch. After that, I have plans... T.co

7hours 59mins ago by dan_stubbs

I think I may actually be rewriting the city generator for the very last time before I can launch! #indiedev T.co

23hours 41mins ago by dan_stubbs

... but other players might blend in too much with the crowds. That image was from here, btw: T.co

Oct 17 2014, 11:21am by dan_stubbs

Not sure what's the best option for a colour-blind mode. Targets will be either highlighted or have a floating icon.. T.co

Oct 17 2014, 11:20am by dan_stubbs

@Jonathan_Blow Way too many coders suffer from complexity-fetishism. I've see (AI) programmers cooing over how awesomely complex a system is

Oct 17 2014, 8:52am by dan_stubbs

@Llashloch I've completely overhauled the AI system, and I've been refining the creation tools, should have something playable very soon :)

Oct 17 2014, 4:19am by dan_stubbs

@Llashloch Thanks :) I'm good, just lost the race to bring The Hit to early access before I ran out of overdraft, but I'm still working!

Oct 17 2014, 4:15am by dan_stubbs

@FRAGLevelDesign I still have my DK1, which you're welcome to borrow

Oct 12 2014, 12:49pm by dan_stubbs

@MattMirrorFish @TheIndieSloth Thanks!

Oct 8 2014, 7:44am by dan_stubbs

But I'm making an NPC generation system anyway, so I figure using that to create 100s of characters the player can choose from is better.

Oct 8 2014, 7:23am by dan_stubbs

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The Hit
The Hit
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Last Update
3 months ago
Watchers
88 members