The Hit is a multiplayer stealth-shooter, set in an open-world city with tens of thousands of NPCs. Track down your target and kill them as quickly and cleanly as possible, before the other players can manage it. Try to stay incognito, or photograph other players and take out hits on them.
It's Kickstarter time!
I was planning to hold off so I could release the Alpha as soon as the campaign finished, but the best laid plans, etc. Basically, my savings have run dry, and I can either give Kickstarter a go, or postpone development and get a job in the real world for a few months. I figured this was the better option.
Please back if you can and help get the word out, and I hope to see you in the City later this year.
Thanks. The Hit on Kickstarter
Apr 16 2015, 3:42pm by dan_stubbs
@PlasterAndPixel bit of both. I'm aiming to have every brick and stick of furniture editable, but I'm making a bunch of generation systems.
Apr 11 2015, 7:11am by dan_stubbs
Apr 11 2015, 6:54am by dan_stubbs
@PlasterAndPixel thanks! They'll be generated at runtime. I'm going to replace the building meshes with generated exteriors too, soon.
Apr 11 2015, 6:50am by dan_stubbs
@zulufrederic Ha! I was planning to tweet that in the morning, but accidentally got it working tonight, so I figured 'why not?' :)
Apr 10 2015, 7:55pm by dan_stubbs
@PlasterAndPixel Done! Well, basic pathfinding anyway. Still needs A* for nearby NPCs, but I might start adding building interiors first.
Apr 10 2015, 7:33pm by dan_stubbs
I'll do another build in the morning on my main PC, and ramp up the NPC count. I've added in a few optimisations, so it should do a lot more
Apr 10 2015, 7:25pm by dan_stubbs
Apr 10 2015, 7:23pm by dan_stubbs
Apr 5 2015, 6:55pm by dan_stubbs