The Hit is a multiplayer stealth-shooter, set in an open-world city with tens of thousands of NPCs. Track down your target and kill them as quickly and cleanly as possible, before the other players can manage it. Try to stay incognito, or photograph other players and take out hits on them.

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Walking through the procedural city Procedural city The Room 03
Blog RSS Feed Report abuse Latest News: The Hit is on Kickstarter!

0 comments by aDFP on Jun 23rd, 2014

It's Kickstarter time!

I was planning to hold off so I could release the Alpha as soon as the campaign finished, but the best laid plans, etc. Basically, my savings have run dry, and I can either give Kickstarter a go, or postpone development and get a job in the real world for a few months. I figured this was the better option.

Please back if you can and help get the word out, and I hope to see you in the City later this year.

Thanks. The Hit on Kickstarter

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NateBravender Jul 21 2014, 2:31pm says:


+1 vote     reply to comment
Jason_Crown Jul 18 2014, 6:32pm says:

Oh my god, sandbox, first person, awesomeness, contracts, it's like hitman open world in first person.

+1 vote     reply to comment
Vidame Jul 7 2014, 8:06pm says:

This looks amazing! I really hope it comes out, and I hope it's free..

+1 vote     reply to comment
WallMart May 14 2014, 4:28pm says:

nice concept, also looks funky. i'll keep track to see where this one is going.

+1 vote     reply to comment
sctheriault May 11 2014, 5:18pm says:

looks intresting,hope you work more on it

+1 vote     reply to comment
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The Hit
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Latest tweets from @thehitgame, @dan_stubbs

Working on a procedural texturing system for The Hit #indiedev

Nov 20 2014, 4:15pm by dan_stubbs

@antumbral @jurieongames Didn't Shirow write the story for that one? Awesome game.

Nov 20 2014, 1:05pm by dan_stubbs

@jurieongames @antumbral I'll hold out for a game that at least attempts to reflect Shirow's vision. That game was probably Deus Ex, though.

Nov 20 2014, 1:01pm by dan_stubbs

@jurieongames @antumbral The new GitS game, on the other hand, appears to be designed by committee (of accountants, with CoD sales figures).

Nov 20 2014, 12:59pm by dan_stubbs

@jurieongames @antumbral AFAIC, Shirow is a genius, and can say whatever the hell he likes. I don't have to agree to admire his work.

Nov 20 2014, 12:58pm by dan_stubbs

@antumbral @jurieongames and yeah, equality and super-smart, confident female characters are something we can all take from Shirow's work.

Nov 20 2014, 12:50pm by dan_stubbs

@FreakyZoid @adurdin ...I see these movies as meals. First you have the intellectually satisfying course, then sweets for our lizard-brains.

Nov 20 2014, 9:52am by dan_stubbs

@FreakyZoid @adurdin Sunshine is clumsy in its execution, but these kind of generic slasher plotlines do satisfy something primal in us...

Nov 20 2014, 9:51am by dan_stubbs

@adurdin Fair enough, I agree with your criticism.

Nov 20 2014, 9:40am by dan_stubbs

@adurdin Also, not necessarily a flaw. Heck, even Pi had an 'everybody chases the macguffin' ending, and that was astonishing.

Nov 20 2014, 9:40am by dan_stubbs

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