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Abedin111
Abedin111 Aug 12 2013, 1:18pm says:

What class of ship is this supposed to be once it is finished? Maybe a Trireme? God, I'm so excited to see whole fleets of these!

+3 votes     media: Galley hull (unfinished)
Abedin111
Abedin111 Jul 17 2013, 3:06am replied:

Even though the team has presented us with an awesome looking game, it is far from complete. Most games aren't even playable in their alpha phase, yet 0 A.D. is. That being said, the lag is being fixed, and many of the game mechanics will change in time as well. So let us all please wait and judge the game once it is properly released. (Which will take a lot of time, sadly.)

+3 votes     game: 0 A.D. Empires Ascendant
Abedin111
Abedin111 May 30 2013, 3:35am replied:

I fixed this,but I had to get a save from later on in the game.
There is a save of a character just outside of the mine, on OblivionNexus, in case anyone else encounters this issue.

0 votes     mod: Nehrim: At Fate's Edge
Abedin111
Abedin111 May 29 2013, 5:35pm says:

When I start the game, that is when I fall down the mineshaft, it seems like my character is spawned in an "invisible box". That being said, I can't move anywhere from the starting point which is weird and frustrating.

0 votes     mod: Nehrim: At Fate's Edge
Abedin111
Abedin111 Apr 6 2013, 7:33am replied:

I know it's none of my business but, I don't think that anyone is keen on scraping years of hard work and development that easily...
Also, the project has many fans already who are happy with the direction the team has taken.

+3 votes     game: 0 A.D. Empires Ascendant
Abedin111
Abedin111 Feb 2 2013, 5:30am replied:

You will probably have to issue a "stand ground" order. For that you need to have the "show advanced options" activated, in the Tools & Options menu.
I hope that Super7700 will find a way to make it less micro-management heavy, but even he he doesn't we can still click the formations button.

+2 votes     media: Seleucid Phalanx
Abedin111
Abedin111 Oct 16 2012, 1:55pm replied:

For the first time in the internet's history, I have the honour to say that you indeed are the only one to do that.

+10 votes     game: 0 A.D. Empires Ascendant
Abedin111
Abedin111 Sep 13 2012, 12:15pm replied:

I am pretty sure that Dacia is on the list... but as always check on the 0 A.D official forums for more info.

+2 votes     game: 0 A.D. Empires Ascendant
Abedin111
Abedin111 Sep 11 2012, 6:58am replied:

If everything goes to plan, the developers are planning on making an expansion for the game. And having a Germanic/Gothic faction is a sure thing. Along with that, they think about adding the Scythians, then splitting Rome into two factions(wast/east) and so on... Let us hope that the guys at Wildfire Games can manage to do all what they are planning for this great game.

+3 votes     game: 0 A.D. Empires Ascendant
Abedin111
Abedin111 May 21 2012, 2:08pm replied:

Rome wasn't built in a day, especially the pathfinding of her people...

+6 votes     game: 0 A.D. Empires Ascendant
Abedin111
Abedin111 May 6 2012, 1:44am says:

If you look closely you might see the palisade walls by the farms, which seem to be buildable now.
As always, the progress looks impressive.

+2 votes     media: Murder Paths
Abedin111
Abedin111 Apr 28 2012, 5:24am replied:

As Mythos Ruler kindly stated in a comment below:
Graphical Lag: Try turning off the fancy water and shadows in the in-game options menu.

Other lag: Try only fighting against 1 bot per match. More than 1 bot will lag considerably, especially on non-top-of-the-line systems.

+4 votes     game: 0 A.D. Empires Ascendant
Abedin111
Abedin111 Apr 23 2012, 3:16am replied:

My prayers have been answered.
The game is shaping up pretty fast, and it looks great, the Wildfire team are doing a great job.

+1 vote     media: Some new things coming in Alpha 10
Abedin111
Abedin111 Apr 19 2012, 8:28am says:

These walls sure do look as they could be manned by some soldiers....
Just fantastic.

+1 vote     media: Iberian Faction Bonus (walls and more walls)
Abedin111
Abedin111 Apr 15 2012, 3:03am says:

Your latest video shows wall placing, and it looks fabulous. I would like to ask about the possibility of adding palisade walls to every faction. For example, if I decide to make a forward camp for the Hellenes faction, I can hardly fortify it with stone walls and call it a forward camp. It's just that the models for the palisades are so awesome, it would be a shame not to use them in a greater extent.:Đ

+5 votes     game: 0 A.D. Empires Ascendant
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