Welcome to xonone Productions. This Group was formed by xonone for the Modders and mappers of C&C games. Dont care if you are expert or a noob, We want you!

How to Apply? Just PM me OR just Email me at xonone@yahoo.com.

Tutortals will be available. Tutorals will be in the video section once i get them set up. Tutorals are not made by xonone but by people for the public to use.

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Back to Work for xonone
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Back to Work for xonone

Apr 10, 2010 xonone Productions (TM) News 0 comments

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[C&C 3] How to enable mods in Worldbuilder
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[C&C 3] How to enable mods in Worldbuilder

Jan 6, 2010 Tutorial 20 comments

This short tutorial shows you how to enable mods in WB.

Heres the deal....
C&C: Red Alert 3

Heres the deal....

Dec 13, 2009 A Great Gathering News 0 comments

ok heres the deal..

Recruiting to help make maps for KW S.F.C. v1
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Recruiting to help make maps for KW S.F.C. v1

Nov 29, 2009 xonone Productions (TM) News 0 comments

Recruiting people to help make maps for KW S.F.C.

Our New Website Is Up!
C&C: Red Alert 3

Our New Website Is Up!

Nov 26, 2009 A Great Gathering News 3 comments

Here you can find out about our new website!

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Post comment Comments  (0 - 10 of 11)
Smallchange
Smallchange Mar 7 2011, 8:06am says:

Just figured i would make a post here.... the last time there was a post was over 1 year ago..

I have been creating a couple maps here recently... I have a forest and a city based map and they are coming along pretty well i think.

+1 vote     reply to comment
Smallchange
Smallchange Dec 7 2009, 10:45am says:

Can you send me an invitation? i am a CNC3 Mapper

+1 vote     reply to comment
Astor
Astor Nov 20 2009, 5:27pm says:

Does anybody know how to fix the GDI AI wall component tower bug in TS? Nod one works fine but GDI one build towers on/in the wall, I know that I can solve it when I make the Nod wall buildable for GDI but that doesn't look so good. I mean GDI base with Nod walls??

+2 votes     reply to comment
Cookie.Monster
Cookie.Monster Nov 23 2009, 4:56pm replied:

did u use tibed 1.7

+2 votes     reply to comment
Astor
Astor Nov 24 2009, 7:44am replied:

For 1.0 I used TibEd1.7, XCC and SHP builder. But actually I like to edit it without TibEd, because if you make new units, copies or something like that, it saves it really messy.
(The component tower bug is a Westwood coding error, thats why the AI don't build walls in vanilla game)

+2 votes     reply to comment
xonone
xonone Nov 20 2009, 6:36pm replied:

im not sure. I never modded TS, But i do know someone you can ask.

Moddb.com

He is a good TS / RA2 modder that prob knows what to do.

+1 vote     reply to comment
playmsbk
playmsbk Nov 11 2009, 10:46am says:

xoxone the mission map i am making will delay a lot. my hard disk burnt and i lost everything even cnc. i ll inform u when its ready.

+3 votes     reply to comment
xonone
xonone Nov 17 2009, 4:25pm replied:

take your time. im not rushing anyone. I know how it feels to lose your hard work.

+2 votes     reply to comment
xonone
xonone Oct 19 2009, 8:37pm says:

alright sounds good man. sorry to hear that you were in the hospital

+2 votes     reply to comment
‡vlado32‡
‡vlado32‡ Oct 19 2009, 10:49am says: Online

hi xonone, nice group, i was late for joining group because i was in hospital but now im here and soon i will make some maps

+3 votes     reply to comment
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