Welcome to xonone Productions. This Group was formed by xonone for the Modders and mappers of C&C games. Dont care if you are expert or a noob, We want you!

How to Apply? Just PM me OR just Email me at xonone@yahoo.com.

Tutortals will be available. Tutorals will be in the video section once i get them set up. Tutorals are not made by xonone but by people for the public to use.

Image RSS Feed Latest Screens
AGG Map Challenge
Back to Work for xonone

Back to Work for xonone

Apr 10, 2010 News 0 comments

.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..

[C&C 3] How to enable mods in Worldbuilder

[C&C 3] How to enable mods in Worldbuilder

Jan 6, 2010 Tutorial 25 comments

This short tutorial shows you how to enable mods in WB.

Heres the deal....

Heres the deal....

Dec 13, 2009 A Great Gathering News 0 comments

ok heres the deal..

Recruiting to help make maps for KW S.F.C. v1

Recruiting to help make maps for KW S.F.C. v1

Nov 29, 2009 News 0 comments

Recruiting people to help make maps for KW S.F.C.

Our New Website Is Up!

Our New Website Is Up!

Nov 26, 2009 A Great Gathering News 3 comments

Here you can find out about our new website!

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 11)
Smallchange Mar 7 2011 says:

Just figured i would make a post here.... the last time there was a post was over 1 year ago..

I have been creating a couple maps here recently... I have a forest and a city based map and they are coming along pretty well i think.

+1 vote     reply to comment
Smallchange Dec 7 2009 says:

Can you send me an invitation? i am a CNC3 Mapper

+1 vote     reply to comment
Astor Nov 20 2009 says:

Does anybody know how to fix the GDI AI wall component tower bug in TS? Nod one works fine but GDI one build towers on/in the wall, I know that I can solve it when I make the Nod wall buildable for GDI but that doesn't look so good. I mean GDI base with Nod walls??

+2 votes     reply to comment
Cookie.Monster Nov 23 2009 replied:

did u use tibed 1.7

+2 votes     reply to comment
Astor Nov 24 2009 replied:

For 1.0 I used TibEd1.7, XCC and SHP builder. But actually I like to edit it without TibEd, because if you make new units, copies or something like that, it saves it really messy.
(The component tower bug is a Westwood coding error, thats why the AI don't build walls in vanilla game)

+2 votes     reply to comment
xonone Nov 20 2009 replied:

im not sure. I never modded TS, But i do know someone you can ask.


He is a good TS / RA2 modder that prob knows what to do.

+1 vote     reply to comment
playmsbk Nov 11 2009 says:

xoxone the mission map i am making will delay a lot. my hard disk burnt and i lost everything even cnc. i ll inform u when its ready.

+3 votes     reply to comment
xonone Nov 17 2009 replied:

take your time. im not rushing anyone. I know how it feels to lose your hard work.

+2 votes     reply to comment
xonone Oct 19 2009 says:

alright sounds good man. sorry to hear that you were in the hospital

+2 votes     reply to comment
‡vlado32‡ Oct 19 2009 says:

hi xonone, nice group, i was late for joining group because i was in hospital but now im here and soon i will make some maps

+3 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Oct 9, 2009
Invitation only
Send Message
Join this group
Group Watch
Track this group
Embed Buttons

Promote xonone Productions (TM) on your homepage or blog by selecting a button and using the embed code provided (more).

xonone Productions (TM)
xonone Productions (TM)
2 members