For all Unity developers and developers-to-be, both beginners and professionals!
Lot of bug fixes in the build. I also slowed the pacing of the whole game down. The weapons before felt too fast, with everything being an instant hit. It made it so there was no point for speed or precision. This build has all weapon ranges and velocities toned down.
This comment is currently awaiting admin approval, join now to view.
I think the fast pace was good, i think mechs should be move faster as well.