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The IGS Team
The Eerie Adventures Of Kally

The IGS Team

The Eerie Adventures Of Kally

At this article, i will show everyone our team and how we worked on Teak!

Solys released

Solys released

News

Solys - is physics-powered creative line-drawing puzzle.

Announcing Keep the Peace, an in-depth police strategy game
Keep the Peace

Announcing Keep the Peace, an in-depth police strategy game

Keep the Peace

Today I'm excited to announce Keep the Peace, a passion project that has been percolating for over 15 years. In Keep the Peace, you're the Chief of Police...

Twin Moon Galaxy is now Wraithmind + Progress Update
Wraithmind

Twin Moon Galaxy is now Wraithmind + Progress Update

Wraithmind

Twin Moon Galaxy is now called Wraithmind, and the first chapter now takes place on Earth!

PC Development Update #11-12
Fractal Space

PC Development Update #11-12

Fractal Space

News about the features we are currently working on for the next updates of Fractal Space, our indie first person puzzle game on PC, Mac and Linux.

Dialogue and spells.
Dead Harem

Dialogue and spells.

Dead Harem

Showing off some new spells and how the story of the game will be structured.

Alpha 0.14 :: Thanks For All The Fish
Mercury Fallen

Alpha 0.14 :: Thanks For All The Fish

Mercury Fallen

I am very excited to announce that Mercury Fallen Alpha 0.14 is now available on Steam! Alpha 0.14 brings a of new build-able objects, recipes, research...

Alpha EXPERIMENTAL 8.0 - Part I
Empyrion - Galactic Survival

Alpha EXPERIMENTAL 8.0 - Part I

Empyrion - Galactic Survival 1 comment

Eleon Game Studios releases Alpha Experimental 8.0 with Larger Planets, Random Generation of Solar Systems, Procedural Terrain Generation, Realistic Biomes...

The Misfits PigDog Games Vlog Update - 39
The Misfits

The Misfits PigDog Games Vlog Update - 39

The Misfits

Greetings Community! Our latest V-log Update 39 is on our YouTube channel. We've just released our updated game play trailer, showing off our latest playtest...

Soulblight After Release
Soulblight

Soulblight After Release

Soulblight

Although Soulblight is already released on Steam we’ve decided we want to continue improving it. This is what we've added to the game in the month since...

Legions at War - Trailer 1
Legions At War

Legions at War - Trailer 1

Legions At War

The earth is under attack by an unknown terror group with frightfully advance technology. You are in control of the earth's best military group and must...

Dev. Diary #3: How did we make the trailer for Fated Kingdom
Fated Kingdom

Dev. Diary #3: How did we make the trailer for Fated Kingdom

Fated Kingdom

Making a video of your game to show the general public is quite a non-trivial task for a small independent team. That's how we solved it.

See NoReload Heroes in its early stages of development on Stupid Stupid LAUNCH PARTY stream!
NoReload Heroes

See NoReload Heroes in its early stages of development on Stupid Stupid LAUNCH PARTY stream!

NoReload Heroes

To celebrate our Steam lauch on April 27th, the Stupid Stupid Games team will have a launch party Twitch stream! Join us & see the development cycle of...

Space Challenge UI update
Space Challenge

Space Challenge UI update

Space Challenge

For the past few days, we were working on updating our UI for Space Challenge game.

What Is… Magnet Gun?
Worbital

What Is… Magnet Gun?

Worbital

This week we introduce a duo of weapons that go together, though in a way they couldn’t be more different. They are quite literally opposites. Behold...

Flight Mechanics
Remnant

Flight Mechanics

Remnant

In this brief visual primer, I'll cover the basics of the flight mechanics used in Remnant.

1.4 Update!
The Eerie Adventures Of Kally

1.4 Update!

The Eerie Adventures Of Kally 2 comments

This will be the definitive update of The Eerie Adventures of Kally!

Granola Bars, Bleeding
Lilith

Granola Bars, Bleeding

Lilith

*Psst* Over here. No, here, in the Fizzberry shrub. Ah, there you are. Chay ho.

This is how our game has changed since we started working on it - Phobos Vector Prime
Phobos Vector Prime

This is how our game has changed since we started working on it - Phobos Vector Prime

Phobos Vector Prime

Graphics, mechanics, UI, enemies... Discover how our video game has changed in this video in which we compared Phobos Vector Prime's before and after.

Astrox Imperium DEVLOG 24 'Behind the Scene'
Astrox Imperium

Astrox Imperium DEVLOG 24 'Behind the Scene'

Astrox Imperium

Take a look behind the scenes at the development of Astrox Imperium in Unity 5.

Time Trial Game Mode and Original Music for Kasplat!
Kasplat!

Time Trial Game Mode and Original Music for Kasplat!

Kasplat!

This week we get to present the new Time Trial game mode for our indie game, Kasplat. Get the highest score you can in 3 minutes with time bonuses awarded...

Early Tech Tree
Claim These Lands

Early Tech Tree

Claim These Lands

Going through the early tech tree with some of the units that will be present. Also revealing the centuries that are currently planned.

Our Foliage System in Unity
Ardenfall

Our Foliage System in Unity

Ardenfall

As everyone knows, Unity’s terrain / foliage system isn’t exactly modern. Hence, I’ve been doing everything I can to avoid the horrors of these...

update
Sense - 不祥的预感 : A Cyberpunk Ghost Story

update

Sense - 不祥的预感 : A Cyberpunk Ghost Story

An update on our progress towards demo 2.0, and info regarding the coming relaunch!

Pre-Alpha Devlog 14 - Tutorial Island
City Of Freeroam

Pre-Alpha Devlog 14 - Tutorial Island

City Of Freeroam

This weeks devlog contains some new additions to Freeroam and also many bug fixes.

Neon Tail - Devlog 03
Neon Tail

Neon Tail - Devlog 03

Neon Tail

*Writing the game's designs, designing workflows, testings, modeling props, adding small animations, writing editor tools, and tweaking small changes...

Dev blog #4. Damage control
Naval Hurricane

Dev blog #4. Damage control

Naval Hurricane 2 comments

Quick overview of damage control system in Naval Hurricane game.

Anuchard: devlog ~11 - Orchard the Making
Anuchard

Anuchard: devlog ~11 - Orchard the Making

Anuchard

Anuchard's devlog 11 covers about the making the hometown village, called "the Orchard".

Tutorial Gameplay
Lunar Soil

Tutorial Gameplay

Lunar Soil

When you have created your alias, and finished the personality test you will be able to go through a tutorial (you can of course skip it as well), learning...

Into The Deep Devlog #2 - Transitions, explosions and more!
Into The Deep

Into The Deep Devlog #2 - Transitions, explosions and more!

Into The Deep

I show off my latest work on camera transitions and some explosions I did for the ship's weapons

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