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Many of you have been suggesting a little more involvement, and as such I am here to present a dilemma that you guys may be able to solve.
In order to more strictly getting people to specialize in their character, instead of being able to do.. well everything. We have been working some Skill trees, for Jedi, Sith (And preferably something in between the two), Mandalorians and other non forceusers. A Player can only choose 1 skill tree, and after that they use points to invest in that system.
Now, there is much more to tell about it, but the key issues are as follows. How do we prevent players from just trying the first month or so to max out their chars? If we make it too large it will become unmanageable, both for the players and the GM's.
Secondly, what would be a good system for deciding who gets points and how many? There have been suggested that the amount is predetermined, no matter how much a player might deserve more(or less), with an alternative being that those participating in the event decides with the GM giving the OK.
If no solution can be found for the former, it may be better to go back to a "Trust" system.