This is a Mod development team.Here we are developing the mod T.G.H.W(the great hyperspace war).If you know anything about modding,then apply.
So over the weekend we fixed the bug and have started work on the mod again.
The mod is being put on hold for the foreseeable future cause of a major GC game breaking bug.
A new News Post for 2014, New Factions and a lot more.
The Alpha Test demo is coming and will have a lot of new units and space maps made just like swbf2
Since I screwed up and forgot to put in the changelog for my recent mod-for-the-mod of Stargate: Empire at War, here it is.
Im just wondering one things. sure new units is great and inspiring to see all kinds of plethora of units. new maps is great and being able to use all new and exciting abilities is fun too. but i really gotta ask, when is someone going to finally release a mod for Star Wars Empire at War: Forces of Corruption, that adds more player slots and additional teams to fight? sure its fun to have mirror mode fighting empire vs empire. but having 3-way brawls just wont cut it anymore. newer games allow for anywhere from 4-10 separate opponents to face off, and this game is kinda behind choking on dust and ashes. if a mod or even an XML could be created that would allow for more players and/or teams to operate on maps, it would be an almighty improvement on a scale that would open up a multiverse number of doors for the next generation of the modding community to use. so i ask anyone and everyone to at least consider attempting such an endeavor.
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is this mod dead? just asking so i know
typical of todays kids .
Big fanfare ,lots of noise ,
no serious output.
yesterday I was playng Kotor 2 and i thought :Forces of corruption is a cool game,but what if we would make a great hyperspace war mod for kotor 2.The advanteges are that you would better understand the timeline,and it would be cool to be Naga Sadow,the dark lord of the sith.You know,comand armies in to battle,asign orders,fight...so what do u say?We could try to make space battles better,everything better.I wait for your feedback on this.
ambitious plan, but the problem is, when it come to story events,first you need to learn lua,then months will be spent on coding(if you are not a professional programmer).that's why no mod contains a real campaign,at least for now.
for kotor 2, there are 2 big campaign mods that I know of. Revenge of Revan and The Jedi masters
The jedi Masters mod died 3 years ago.
we should realy get to serious work
I can't get to work yet :( My laptop recharger went dead and so I can't recharge it. I have 2 maps on there ready for the Novus Sith mod. I most likely will get a new charger this weekened afterwards i'll get back to work on both this mod and Novus Sith.
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