A group for all who are addicted in mapping with Radiant. Here you can talk about mapping and publish your maps. ;)

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Quake III vs. Darkplaces (view original)
Quake III vs. Darkplaces
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
numbersix Author
numbersix - - 2,244 comments

A demonstration of the same map viewed with ioq3 (quake 3) and darkplaces (quake 1).
As seen darkplaces only supports one layer of shaders.
In this case the first drawn is the background fire, and the foreground overlays are left out.

Reply Good karma+1 vote
numbersix Author
numbersix - - 2,244 comments

Non comment - just ignore it, comment system tried putting a comment on the wrong image. Dur.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Darkplaces used: Darkplaces-Hipnotic build 01:53:48 Aug 8 2014 - release - get it here: Icculus.org
Quake 3 used: ioq3 1.36 linux-i386 Apr 12 2009 - get it here: Ioquake3.org