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Lava lights
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Mateos
Mateos - - 501 comments

Why not use surface lighting through shaders?

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numbersix Author
numbersix - - 2,244 comments

I'm not sure how well that is supported in darkplaces.
I know it only supports one level of shaders.
It ends up looking like this comparison: Moddb.com

That might work in the case of map chunks - like quake-hack will use.
Also for actual maps I believe that would not light entities.

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Description

Lighting some terrain surrounded by lava