For the fourth time, MaverickServers is hosting a Quake 3 level design competition. Mappers from the community are encouraged to participate; veteran mappers and those looking to get into mapping are welcome to join in on the fun. Prizes will be awarded to the best maps. Sapphire, Wacom, Kot-in-Action and Massacre Servers are already sponsoring and there are more to come. The contest will start on June 2nd and run for 10 weeks until August 11th. Judging will occur for 1 week after. Registration deadline is on June 23rd. This group will track the progress of the maps, being created during this event. This reaches from scribbles, to blocking and alpha testing to the final mappack. Other material like for example interviews with the level designers will be released as well.

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Winners announced

Winners announced

Quake III Arena

29 participants registered, only 8 went through the hard sweat-and-tear-deadline-phase... only 1 can take the first place and the cash!

Judging Time has started!

Judging Time has started!

Quake III Arena

Ten weeks are over, judging starts, good luck to all of us :D

Week5, Interview with noruen and cityy

Week5, Interview with noruen and cityy

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Three-party conference with cityy and noruen, screenshots from week 5

Interview with martinheterjag

Interview with martinheterjag

Quake III Arena

As already mentioned in the last article, here is the interview with martinheterjag, one drop out, neat new screens

Interview with Despair, news about competition

Interview with Despair, news about competition

Quake III Arena 2 comments

Despair and martinheterjag took some time to give me an interview about their mapping techniques and themselves. Registration's closed. New mappers joined...

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Aimforthehead
Aimforthehead

I jumped in Unreal Editor at a young age, and I tried to learn GTK but it was too difficult for me...but I always love checking out maps made in it! Hope to see some cool ones out of this comp!

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