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Post tutorial Report RSS How to make a simple, generic grass texture in GIMP

A quick tutorial how to create a simple, primitive grass texture from scratch.

Posted by on - Basic Textures

A quick tutorial how to create a simple, primitive generic grass texture from scratch.

1. Create a new image

2. Fill it with a dark green color

3. Choose Filters -> Noise -> HSV Noise

4. then Filters -> Blur -> Gaussian Blur, set its Blur Radius (Horizontal & Vertical) to 1.0

5. Filters -> Distorts -> Wind, you can customise it to suit your needs, here: Threshold: 20, Strength: 10

6. Image -> Transform -> Rotate 90° counter-clockwise

7. Filters -> Map -> Make Seamless

8. Colors -> Brightness-Contrast, you may customise it as you wish, here Brightness -30, Contrast 40

And yep, that's all. As in the case of this tutorial Moddb.com this texture is a bit repetitive and generic as well as somewhat blurred, that's why it always comes in handy to customise effects and change this rigified procedure of creating grass textures in such a way so as to suit your own needs (you need to 'mod' tutorial steps a bit and see how it works out).

How it looks in-game: Media.moddb.com

This grass texture was made specifically for RTS games. To make it look better you may probably need to tweak/customise GIMP effects.

Comments
cW#Ravenblood

Wow, great result for those less steps! Great work (:

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OrangeNero
OrangeNero

Nice one. I can make grass now xD

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Chubrokoli
Chubrokoli

this "grass" looks funny

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feillyne AuthorSubscriber
feillyne

As said in the tutorial, "a simple, primitive grass texture". It hardly looks like grass, it's so generic and jumbled lol.

Reply Good karma0 votes
Filizitas
Filizitas

welly well, 2d is good but now do 3d multiple objectbased painting.

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Djeeshka
Djeeshka

I'm sorry but it's look kind a lame. It's not so much harder to make decent photo texture instead :|

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Guest
Guest

Thanks. Works Great

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Guest
Guest

Pretty amazing tutorial.

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CountNerdula
CountNerdula

Fantastic! From step 2 it's already pretty great actually, it's great for long-distance cameras like in strategy games, and all the way to step 8 for closer shots

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