This is a group for all ID Tech 4 engine modders. Whether your modding forte is Prey, Doom 3, Quake 4 or all of them, we welcome you. Also, we will accept you no matter your modding skill. Even if changing the clip-size of your weapons seems difficult, then feel free to join up and we'll try and help you with it as best we can. This is a place for ID Tech 4 modders to hang out, chat, help each other out or post their latest work, even if its a very rough alpha they only want fellow modders experimenting with. We may accept people with no mods out if they are willing to learn, or have a WIP. Happy modding, Adam
The second Doom 3 Speed Mapping contest has started!
Posted by TheHappyFriar on Nov 10th, 2011
Last contest had ~70 map downloads between Fileplanet and PlanetDoom!
Starts NOW and ends November 25th @ 23:59 EST
Contestants and judges must sign up by the 18th.
Judges have one week to get results back. I'll e-mail you the spreadsheet.
Must run on stock Doom 3 but custom assets allowed and MUST be included (can't require an external pk4, etc).
Two screenshots with final submission.
e-mail me the map + a description (the_happy_friar at yahoo.com) Subject: “Doom 3 Mapping Contest #2”, in body include (separate lines) contestant name, e-mail address, map name.
Map naming convention: “d3sm2_.map, all custom content under “d3sm2_” folder, “d3sm2_.txt = readme, all zipped together under name “d3sm2_.zip”, “d3sm2__1.jpg & 2.jpg for screenshots. ZIP ONLY
NEW maps only!
As many maps as you want to submit
IMPORTANT: Need at least THREE judges and FIVE entrants!!!
Judging Criteria (all scored between 1-10):
Theme this time: space Here's the definition the judges must use: Merriam-webster.com
If you want to join the contest please post on Doom3World ( Doom3world.org ). If you want to be a judge also post. I'll make a desperate list of contestants and judges. Can't be both, sorry!