☞This group consists of all kinds of people from every nation. The aim of this group is to create an enjoyable environment to be creative and having fun with what you do. This group definitely isn't just for people who like to draw, but for people who enjoy any kind of art. So, you can also a story or create some background music, whatever your skill might be. If there are any questions left, just write me a message and I will respond as soon as possible.
On July 16th, 2003, Inferno R1 was released. Woomeister posted on our Eyecandy thread on Hard Light Productions a few pics showing off the main differences between old and current INF builds. A video is also featured!
Posted by Mobius89 on Jul 17th, 2013
2003 - 2013. A decade of releases
Yesterday, Inferno turned 10. On July 16th, 2003, Inferno Release 1 came out. Many things have changed since then, and the newer versions of the product are under continuous development. For the 10th anniversary, Woomeister, the project leader, decided to post a number of pictures showing what's changed over the years.
In the original R1 campaign the Diablo arrives in mission 8 during a node blockade. In the current campaign it shows up also during a node blockade, but a totally different mission to the originals involving just the Vasudans. This mission is mission 19 of the current campaign.
Mission 14 of the original campaign was by most considered one of the first BOE done right missions, though some found the final assault on the Nemesis itself near the end difficult. The current version is mission 29 the 2nd to last mission in the campaign as before. However don't expect mission 30 to be the Gigas fight as the final confrontation with the Nemesis continues into the final mission. A close up fight near Earth with the EA flagship, but that won't be the only problem you'll be facing in Earth orbit...
Earth Alliance Tech Video
Here's a video showing off many of our models and effects!