‚ėěThis group consists of all kinds of people from every nation. The aim of this group is to create an enjoyable environment to be creative and having fun with what you do. This group definitely isn't just for people who like to draw, but for people who enjoy any kind of art. So, you can also a story or create some background music, whatever your skill might be. If there are any questions left, just write me a message and I will respond as soon as possible.

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Finding time for the dream.
INSANITY! Endless Space Shooter

Finding time for the dream.

INSANITY! Endless Space Shooter 1 comment

This is the first game that I have made for myself in a long time. ..

Inferno is now 10 years old!

Inferno is now 10 years old!

News 2 comments

On July 16th, 2003, Inferno R1 was released. Woomeister posted on our Eyecandy thread on Hard Light Productions a few pics showing off the main differences...

How to make a seamless texture in GIMP

How to make a seamless texture in GIMP

Textures Tutorial 7 comments

How to make a seamless texture, easily and quickly.

[Submerge] Tutorial - Animations for Unity 4/7 (Update)
Subsiege

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

Subsiege Animation 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Maya: Texel Density (TD) tutorial

Maya: Texel Density (TD) tutorial

Textures Tutorial 3 comments

In this tutorial I'll go through the concept of texel density (TD) and also show you how to use my texel density MEL-script for Maya (available for download...

Photoshop: Combining normal maps

Photoshop: Combining normal maps

Textures Tutorial 10 comments

In this tutorial I will show you two methods in photoshop for merging together two normal maps into one. The first one - the lazy method - is the most...

Photoshop: AO and normal maps from a height map

Photoshop: AO and normal maps from a height map

Textures Tutorial 7 comments

In this tutorial I will show you how to use Photoshop to create an ambient occlusion (AO) map and a normal map from a height map. No third party software...

Photoshop: Bringing balance to a texture

Photoshop: Bringing balance to a texture

Textures Tutorial 7 comments

Often when working with say, tiling textures, you find a source file which on one hand has great detail - but on the other hand has flawed highlights...

Unofficial Upgrade of Sol: A History Announced!
FS2_Open Source

Unofficial Upgrade of Sol: A History Announced!

Sol: A History

Woomeister, Inferno's Project Leader, just announced an upgrade of S:AH!

A Status Update and Sol: A History-U Announcement

A Status Update and Sol: A History-U Announcement

News

A status update by Woomeister and a major announcement!

Powering Up Beam Weapons

Powering Up Beam Weapons

News 3 comments

Jessnec recently worked on beam weapon effects, a key element Inferno. Take a look at the results!

Customizing Windows

Customizing Windows

Other Tutorial 9 comments

A tutorial about making windows a little bit more custom with the right tools. in this tutorial I will show you how to make these changes using programs...

Photoshop: Creating great grunge brushes

Photoshop: Creating great grunge brushes

Textures Tutorial 4 comments

Creating textures that has a natural dirty feel to them can be harder than it sounds. You need to have a good collection of brushes - or make your own...

Modelling Work - EAB Aetna

Modelling Work - EAB Aetna

News 6 comments

The standard light bomber of the Earth Alliance, the Aetna, has recently undergone a number of upgrades. It's time to sum up the results.

Making a logo in the Gimp

Making a logo in the Gimp

Design/Concepts Tutorial 8 comments

A short tutorial about making a simple professional looking logo in the Gimp.

News From The Zone:  Six Artifacts Updated!

News From The Zone: Six Artifacts Updated!

News 2 comments

K-9 Vision: Zone Artifacts is a visual overhaul of all artifacts in S.T.A.L.K.E.R. Call of Pripyat. With update #1, six artifacts have been added while...

Sintel out!

Sintel out!

News 13 comments

The third Blender Foundation Open Movie project has been released for download!

Animating in the Gimp

Animating in the Gimp

Design/Concepts Tutorial 5 comments

Here, I'll show you some of the basics of animating in the Gimp. With these animations you can create cool, professional looking .gif files which you...

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Photoshop: Combining normal maps
Photoshop: Combining normal maps Advanced Textures
Photoshop: AO and normal maps from a height map
Photoshop: AO and normal maps from a height map Intermediate Textures
Maya: Texel Density (TD) tutorial
Maya: Texel Density (TD) tutorial Intermediate Textures
Photoshop: Bringing balance to a texture
Photoshop: Bringing balance to a texture Intermediate Textures
Photoshop: Creating great grunge brushes
Photoshop: Creating great grunge brushes Intermediate Textures
[Submerge] Tutorial - Animations for Unity 4/7 (Update)
[Submerge] Tutorial - Animations for Unity 4/7 (Update) Intermediate Animation
Making a logo in the Gimp
Making a logo in the Gimp Intermediate Design/Concepts