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Post news Report RSS Pre-Alpha Video 01

Hello past followers, and new viewers of Stone Rage; everyone on the Stone Rage team would like to start by saying that we hope you have all had a happy and safe holiday! This is a very busy time of year for most people, but all of us at Mountainwheel Games have been continuing to put as much work as we can into fixing, tweaking, and changing the many intricate aspects that come with making a game of such length, even through these busy times.

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First Pre-Alpha Video released:

Hello past followers, and new viewers of Stone Rage; everyone on the Stone Rage team would like to start by saying that we hope you have all had a happy and safe holiday! This is a very busy time of year for most people, but all of us at Mountainwheel Games have been continuing to put as much work as we can into fixing, tweaking, and changing the many intricate aspects that come with making a game of such length, even through these busy times. Today, as our gift to you we have decided to reveal our first pre-alpha video. This video shows the game in some of its very early stages, and there will be higher quality footage coming out as we continue to make progress. So be sure to stay tuned for more updates, and to stop by our forums to talk, chat, and discuss with us your thoughts and ideas.



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Comments
mnartiss
mnartiss

Wow! Want moreeee :O

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MigueMake
MigueMake

Hi the game see really good :D tracking... ;)

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gregforeli
gregforeli

The music is great. It's a real nice video.

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NickCh
NickCh

Tracking :)

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elija
elija

Charming Atmosphere, very nice lighting!

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Duruk
Duruk

Wow nice progress with character animation.

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smeyxs
smeyxs

tracking, Looks great!
Only what's up with the red things when you shoot an arrow, or when you sometimes fall/jump ?

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reok Author
reok

Thank you! About the red explosions and the red arrow... that's a placeholder and subject to change.

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Drakes821
Drakes821

Nice to see some gameplay footage, great work!

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Thaiauxn
Thaiauxn

I hadn't seen this before, and it looks phenomenal. I hope you guys find a way to increase the render distance of the grass. They're procedural shader stuff of course, but possibly if there was a slight texture added to the terrain where patches of grass would render...not sure how you'd define that, but otherwise everything's perfect.

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reok Author
reok

Thanks alot! More to come very soon :)

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ComposerGuy
ComposerGuy

great atmosphere, keep it up!

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rocknroll237
rocknroll237

I agree and the music is awesome! Did you guys make the music yourself?

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ComposerGuy
ComposerGuy

Mountainwheel has two sound teams who are working seperately on their projects. Check soundcloud.com/mskalandunas, he's responsible for the StoneRage soundtrack.

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rocknroll237
rocknroll237

Thanks, I will check that out.

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scopedknife
scopedknife

Camera position and lighting looks like it could be annoying, but i know its WIP so it's great so far.

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