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Posted by Taxikiller on Mar 11th, 2011
Advanced Other.
NOTE: Some advanced coding skills required!
Here are 2 tutorials, initially by DetoNato in icq^^
Stealth generator:
First of all:
Add this into your unit´s or structures code which should be affected by the stealth effect:
And this into the stealth generator´s code:
FireWeaponUpdate ModuleTag_99
Weapon = StealtGenerator
ExclusiveWeaponDelay = 0
InitialDelay = 0
End
Now, copy and paste the avenger targetdesingnator weapon in the weapon.INI.
Change "FAERIE_FIRE" to "STATUS_RIDER8". The PrimaryDamageRadius decides the are of effect (350 = range of a nuke cannon)
--------------
Tiberium:
Create 7 different objects, (2 dummy's, 1 tiberiumtree and 4 different crystals)
Tiberium tree:
Create a new structure first, call it..TiberiumTree.
Now: give it 2 fireweaponupdates:
----
Tiberium Cristal:
Create a structure with 2 fireweaponupdates, Call it "Cristal1":
FireWeaponUpdate ModuleTag_91
Weapon = CristalKiller
InitialDelay = 0
;and add this too:
SpawnBehavior ModuleTag_92
SpawnNumber = 1
OneShot = Yes
SpawnTemplateName = OCL_Cristal2
SpawnedRequireSpawner = No
InitialBurst = 20000
End
FireWeaponUpdate ModuleTag_90
Weapon = CristalGrowArea
InitialDelay = 0
Now create 3 more cristals:
Call them from cristal2 up to cristal 4:
Now the dummys:
Dummy1:
call it "CristalDummy"
CreateObjectDie ModuleTag_91
ExemptStatus = STATUS_RIDER4
End
CreateObjectDie ModuleTag_92
RequiredStatus = STATUS_RIDER4;Increase with each cristal
CreationList = OCL_Cristal1
End
LifetimeUpdate
MinLifetime = 100
MaxLifetime = 100
End
Now create another dummy:
Call it CristalGrowingArea, this one will limit the growing of the field and it allows you to make somethink like a road where the tiberium grows.
Now lets go to teh weapons:
Next one:
Next:
Now teh OCL´s
Teh Cristal Dummy:
I think that´s it^^
Special thansk to:
DetoNato -> Show me how it works
Chris (Yayo01) -> Giving me the module list^^
Its *Crystal* ;)
EDIT: Sorry, I hate game code with obvious typos. lol