I present to you the "Kane's wrath Classic Harvesters and Spikes Edition"
Harvesters and Spikes Edition basically only change the Harvesters, Tiberium Spikes, MARV harvest income, and Radius to how it was in version 1.00
While leaving everything else from patch 1.02 untouched
I present to you the "Kane's Wrath Classic Harvesters and Spikes Edition" Harvesters and Spikes Edition basically only change the Harvesters, Tiberium Spikes, MARV harvest income, and Radius to how it was in version 1.00
While leaving everything else from patch 1.02 untouched
This Edition was requested by Mihzvol and I'm sure that some other players want these changes as well
So have fun!
Change log:
All faction's Harvesters HP been changed back to how it was in ver 1.00
All faction's Harvesters now cost 1400$ again and take 14 seconds to build
All faction's War factories and Air Fields add build radius again
Tiberium Spike give 25$ per sec and give 750$ when being captured only in custom maps
GDI, ZOCOM, and Steel Talons MARV No long suffer from 33% limitation when it harvest tiberium and give the same amount that the harvesters provide
Fix a small bug where ZOCOM's and Steel Talon's Harvesters took more time to harvest then the other Harvesters
As this mod was made by my request, I can only say it's AWESOME, this is exactly how KW is supposed to be (IMHO of course)
Glad you like it :P
so how do i use it with the normal classic kanes wrath?