I think the poly count is about 5000 or maybe 6000, it wasn't for a mod or game so I went a little crazy.
I actually know how to do smooth surface models and that's what I originally had with the model, just didn't know which looked better so I went with this.
Polycount? Looks heavy because of the round and curvy shapes and vanishingly small detail dimensions.
Again the grip is too blocky. I know it will be hard for hard surface modeler but you'll never succeed until you try :)
Give it more generous bevel at least.
I think the poly count is about 5000 or maybe 6000, it wasn't for a mod or game so I went a little crazy.
I actually know how to do smooth surface models and that's what I originally had with the model, just didn't know which looked better so I went with this.