Dedicated group, there are members"basic, intermediate and advanced" in blender 3d, for the growth and education of the Blender 3D software.

Report article RSS Feed Example of a simple gameplay

In this video we will show you new gameplay and camera features.

Posted by IvanJMandic on Apr 25th, 2014

Nucleotide game development diary series covers the development progress of the eponymous game in a form of video blog. This is our latest video:

Greetings boys and girls and welcome to the 21st dev diary. In this video we will show you new gameplay and camera features.

Let's begin with gameplay. We've noticed in the comments section that you're mostly asking about how the game itself will be played and what levels will look like, so we've prepared a simple level to show you some basic elements of play.

This level is a basic example with only few simple elements that we've implemented so far, you can expect much more complexity in the future once we get more things implemented. As you can see, the objective of this simple level is to disable death traps in order to progress through the level. Gorf is doing that by catching Aquagallus and using it as a projectile to hit the targets, once all the targets related to the death trap are destroyed, the death trap itself is disabled and Gorf can freely move forward.

Aquagallus is a small chicken-like creature that dwells in the water which will try to flee if you come too close to it. Gorf can catch one of them with his tongue then move around holding it in his mouth. When Gorf has caught one he can then throw it in any direction he's facing, we haven't yet implemented throwing animation yet.

If you've watched our previous videos you've noticed that this level is much less linear, that's thanks to our new camera system which follows Gorf in every direction and still provides the best view for each and every situation. The idea behind this is to have a camera that assists the player.

Thank you for watching, liking and commenting on  this video, and if you haven't subscribed yet, please do it now.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Established
May 22, 2011
Privacy
Public
Subscription
Open to all members
Contact
Send Message
Email
Members Only
Membership
Join this group
Group Watch
Track this group
News
Browse
News
Report Abuse
Report article
Related Games
Nucleotide
Nucleotide Indie Single Player Adventure
Related Engines
Blender Game Engine
Blender Game Engine GPL Released Aug 30, 2009
Unity
Unity Commercial Released May 30, 2005
Related Groups
Blender Artists
Blender Artists Arts & Literature group with 37 members
Blender Foundation
Blender Foundation Developer & Publisher
FrozenPixel studio
FrozenPixel studio Developer
Unity devs
Unity devs Hobbies & Interests group with 1,150 members