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Nothing too special, still needs work but was primarily brushing up for uni
Very interesting! Underwater scenes are quite hard to do i think! Few things you should look at the vines in the temple (there shouldnt be any vines hanging DOWN, you could make it just mossy instead, and the seabed seems a bit dead and empty. And also the depth seems a bit to shallow for a thousand of years old city. So i think you should make it more decayed and more mossy/overgrown with corrals or something and add some fishies! :D
one thing i am interested in is how did you make those lighting effects on the ground (i havent really tried nothing underwater yet, so i dont know ;) )
Completely agree with everything and was gonna do a lot more to it but uni started and my focus just diminished. Was mainly built for practice purposes really.
The light effetcs (caustics) is a caustic texture that's used as a light function :) and then used a cloud texture with another light function to have the ground lighter and darker in certain areas. It's all animated too but have no video yet.