Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Shotgun, Machine gun, RPG, and Flamethrower variants!
Can't wait to see them in action...whatever it is they do.
Obviously, i'll say they attack.
I think they they'll support since they have the same colours as each player in the game.But they could be like some cloned robotized version of them , we'll just have to wait and see.
look like support force
It'll be nice if I can use them to help test out any DM maps I make up. Granted, though, I doubt it will ever happen. At all. I can keep dreaming, neh?
if they would attack atleast add some blood on them :P then they will be zombie robots :) otherwise it wont be zombie grinder for 100% :P
Offline mode characters, maybe...
There is a bug when you get in a empty place in the shop the game crashes.