Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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Bicell
Bicell

Nice stuff guys hope that wanted hat is an easter egg, game needs more of thoose.

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m3onyan
m3onyan

I want that wanted hat

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Delrend
Delrend

Who do I have to kill for that hat?!

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Description

2 new guns! Winchester Rifle (thanks theDarkWing54!) and the HOT (health over time) Thrower! Also pictured are some flags I'm working on for territory control maps for deathmatch, as well as Zombies vs. humans territory control wave mode :D! Also new decals and posters, and an advert for the new buff grenades :D!

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