Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Playing with shader's is fun :3. Adding explosion shockwaves and other post-processing effects, not sure if that's going overkill :P
This is so great. I actually <3 you guys. :3
Haha, the game wasn't retro enough <3
Tim made another shader that reduces to 4 colors in "Green"-scale so it looks like a Gameboy game lol
I can't wait to see that.
This is gameboy though, actually my screen i always thought had a brownish tint