Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
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[IDEA] Katana | Locked | |
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Apr 22 2013 Anchor | ||
some suck sprite by me
PSD Download SPEC just idea sorry for my bad english |
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Apr 22 2013 Anchor | ||
Yea its not a bad Idea damage could be slightly stronger than the Bat but with a chance(10-15%) to behead a Zombie maybe like this?: |
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Apr 22 2013 Anchor | |
I *think* jordan has already sprited one, or is going to. --
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Apr 22 2013 Anchor | ||
i don't know much english some time i use google translate -...- |
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Jun 5 2013 Anchor | ||
Did Better than me D: also I was gonna do this long ago, but school made me forget about this little horrible looking project I made...then the pc that had the sprites(had other ideas too) had crash and stop launching properly a lot.... |
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Nov 27 2013 Anchor | ||
keep it the same stats as the bat and the saber which seem to have the same stats as far as I can tell. The saber has a faster animation but the bat hits just as quickly |
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