Poke646 port on Android. Just copy poke646 folder to folder where is 'valve' located.
Changes in v 1.1:
- Fixed many annoying HL bugs.
- Rewritten HUD, weapons and monsters(Working more close to original Poke646 now).
- Added cl_viewbob cvar for viemodel bobbing.
- Added check for Xash3D FWGS package.
- Added russian launcher interface.
- Dropped armv5 support.
Changes in v1.0.2:
Changes in v1.0.1:
- Added small icons for different dpi.
- Fixed line breaks in launcher text field.
- Fixed crash when pressed USE on monsters and called scripted_sequence.
- Fixed nailguns traceattack.
NOTE: this version has engine-related bugs with HUD and bow rifle's scope which will be fixed in Xash3D FWGS 0.20.
Thanks to:
malortie for recreated mod sources.
alliedmodders, SamVanheer, LevShisterov, YaLTeR, FreeSlave, Unkle Mike, Vit_Amin and Tyler Lund for many public bugfixes for Half-Life SDK.
Why is the engines bug? Of HUD scope crossbow. The previous version was okay
Because malortie's code was replaced on decompile.
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