What is a Tactical Defence genre?
Well, it lies somewhat between Tower Defense and Real Time Strategy games.
Description of the game
This game is a pack of mini games. Each mini game is to be played on small battle dioramas related to WW2. Its a single player game. The Player will always play the defensive side. And the AI will be the invaders. The Player can choose his playing time. All he has to do is to hold back the enemy during that time from reaching his command centre. The Player can place, move around and command his troops in the diorama. Gather enemy kill points to unlock achievements and inventories.
PC, Mac, Ipad and Android Tablets.
What stage is it now?
Its now slowly moving towards a alpha release of the first mini game. Trying to find the platform to test the potential of this game from the feedback of the players.
This would be the first major update of Warfront Defenders. This is the very playable Alpha with the complete game loop. After this I go into balancing the game, adding unlockable inventories, new enemies and weapons. But essentially, the game will remain at this basic loop. Then would go into polishing.
Warfront Defenders is meant to be released as mini games. One diorama like map for every game. But, it's a challenge to make every mini game fulfilling. I hope this very first map would give that sense. At least I'm looking forward to that.
Really depending upon your feedback guys. The playtest link has a small feedback form with it. I'd really appreciate if you take 2 mins to fill it. This is absolutely critical to the development of this game.
Play the Game in the Browser over here
I've recorded a gameplay video of the Alpha 2.0.
Features Implemented till now :
1. Deployable soldiers which can move around the map from position to position.
2. Rifle and LMG soldiers till now.
3. Enemy has Rifle, LMG, Sniper Weapons
4. Unlockable Health drop inventory
5. Unlockable Barricades inventory
6. Unlockable Ammo Drop inventory
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Mar 30 2015, 11:27pm
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Mar 19 2015, 9:56am
@aras_p It says automatic, but it's not. Especially the third party assets are a pain to fix. Most of them are not ready for U5 yet.
Mar 19 2015, 8:26am
@MrLaneFox PM yeah! Also other asset packages and custom actions. Many things are broken. Had to dig in a lot of actions and scripts.
Mar 19 2015, 8:25am
Upgrading #warfrontdefenders from Unity4 to Unity5 is such a pain. Huge list of depreciated API. Why UT Why ?!!
Mar 18 2015, 9:03am
Mar 17 2015, 10:14am