Summary
This is a Tower Defense game based on the battles of World War II. You will be representing the country that was in the defensive position of the particular battle, defending against the invaders.
This game is targeted at desktop and mobile platforms.

Features

  • Protect your command centre from enemies with a handful of soldiers and a fixed ammo dump.
  • Soldiers with different hidden talents who not only attack under your command but also takes damage and dies permanent death. Observe your soldiers' talents to exploit their strengths.
  • Upgrade talented soldiers to various advanced weapons once they gain enough experience on their current weapon.
  • You must be active as an commander. Issue variety of commands to soldiers like fire at will, fire at specific target, take cover, regroup etc to change your tactics dynamically.
  • Enemies attacks in waves under different commanders with different strategies.
  • Enemies includes Infantry, Mechanized Infantry and Battle Tanks. Which not only tries to reach your command centre, but can fire and destroy your soldier towers.
  • Battles occurs in beautiful and unique hand crafted battle dioramas based on World War II Scenarios.
  • Add special weapons like mines and barbed wire to your tactics in slowing down or killing enemies.

Gameplay
This is an intense tower defense game. You will have to defend your command center from enemy waves. You will have a starting group of infantry available to you and an ammo dump to protect your command center. You can equip your infantry with the basic weapons and position them throughout the map in vantage points. The enemies will attack in waves under command of their commanding officers. Your infantry will act under your command and defend their positions. As the battle proceeds you will have to watch the performance of your soldiers and issue commands of firing, targeting, tacking cover, regroup or upgrade to advanced weapons. Effective use of your soldiers according to their talents will prove crucial in this game. There will be different kinds of enemies like infantry, mechanized infantry and armor (tanks). You must lead your soldiers to protect your command center from falling into their hand.
Mindset
This Tower Defense game requires close observational skills and dynamic strategies to win. Though your soldiers are of same rank, they can have very different characters which you will have to exploit. Each level requires involvement of the player in commanding the towers to take different strategies to control the battlefield. This is not a laid back game. It requires fast and effective decisions under stressful conditions to win this game.

Image RSS Feed Latest Screens
Westerplatte Color Concept Westerplatte Level WIP Modeling the first batch of the characters
Blog RSS Feed Report abuse Latest News: Warfront Defenders Characters

0 comments by flyingrobot on Jan 21st, 2014

First, we were trying to settle the character design. For that we are deviated from manga chibi style to this one. Trying high contrast, to make the features more visible from a distance.


Now, the 3D Model, textured and rigged. As you can see, the design changed the render look when translated to 3D, but we have tried to put the same characteristics into them.


Post comment Comments
moddlord1
moddlord1 Feb 5 2014, 5:35pm says:

looking coool!

+1 vote     reply to comment
ChadaFACE
ChadaFACE Jan 21 2014, 11:08pm says:

acha

+1 vote     reply to comment
Алихан
Алихан Nov 23 2013, 9:36am says:

qwerty

+1 vote     reply to comment
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Warfront Defenders
Platforms
Windows, Linux, Web, iPhone, iPad, Android
Developed By
flyingrobot
Engine
Unity
Contact
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Official Page
Warfrontdefenders.com
Release Date
TBD
Game Watch
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Style
Genre
Tower Defense
Theme
Comic
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @flying_rob

some_autumn_leaves_and_lets_take_this_back_to_unity #Gamedev #indiedev #WarfrontDefenders T.co

Dec 19 2014, 9:24am

started_laying_out_the_foliages #Gamedev #indiedev #WarfrontDefenders T.co

Dec 18 2014, 10:20am

throw_some_gravel_bags_here_n_there #Gamedev #indiedev #WarfrontDefenders T.co

Dec 17 2014, 6:31am

@AigGames It's a TD loaded with tactical components like RTS games. Like you can move around your soldiers, give commands and more.

Dec 16 2014, 8:25am

a_quick_in_game_test #Gamedev #indiedev #WarfrontDefenders T.co

Dec 16 2014, 8:13am

starting_with_the_base_layer #Gamedev #indiedev #WarfrontDefenders T.co

Dec 15 2014, 10:10am

UV_is_texturing-texturing_is_UV #Gamedev #indiedev #WarfrontDefenders T.co

Dec 15 2014, 7:00am

It was autumn of 1939 in Westerplatte. So, going for autumn trees and dead leaves for the first diorama of #WarfrontDefenders

Dec 14 2014, 2:05am

repositioned_GUI #Gamedev #indiedev #WarfrontDefenders T.co

Dec 10 2014, 1:58am

Replacing nearly half of the #WarfrontDefenders GUI with gesture based input. Nice suggestion from #unity3d forums.

Dec 8 2014, 11:37am

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Warfront Defenders
Warfront Defenders
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