This is a Tower Defense game based on the battles of World War II. You will be representing the country that was in the defensive position of the particular battle, defending against the invaders.
This game is targeted at desktop and mobile platforms.
This is an intense tower defense game. You will have to defend your command center from enemy waves. You will have a starting group of infantry available to you and an ammo dump to protect your command center. You can equip your infantry with the basic weapons and position them throughout the map in vantage points. The enemies will attack in waves under command of their commanding officers. Your infantry will act under your command and defend their positions. As the battle proceeds you will have to watch the performance of your soldiers and issue commands of firing, targeting, tacking cover, regroup or upgrade to advanced weapons. Effective use of your soldiers according to their talents will prove crucial in this game. There will be different kinds of enemies like infantry, mechanized infantry and armor (tanks). You must lead your soldiers to protect your command center from falling into their hand.
This Tower Defense game requires close observational skills and dynamic strategies to win. Though your soldiers are of same rank, they can have very different characters which you will have to exploit. Each level requires involvement of the player in commanding the towers to take different strategies to control the battlefield. This is not a laid back game. It requires fast and effective decisions under stressful conditions to win this game.
First, we were trying to settle the character design. For that we are deviated from manga chibi style to this one. Trying high contrast, to make the features more visible from a distance.
Now, the 3D Model, textured and rigged. As you can see, the design changed the render look when translated to 3D, but we have tried to put the same characteristics into them.
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