Set during the American civil war, War of Rights aims to bring players into the midst of several famous battles. Gameplay focused on realism will enable players to fully engross themselves into the ferocious combat of the era. Featuring several regiments, players will quickly learn the benefits of fighting together. An organized and tactically clever chain of command will be needed in order to succeed. Players will be able to enlist as different ranks spanning from Private to General of the army, each with its own distinct role and play style. Utilizing CryENGINE 3's sheer amount of power, getting as many players online as possible and thereby ensuring massive battles will be one of the priorities throughout the development.
Wire frame renders are tremendously easier to see if you do it a little differenly.
If you take the whole model as one piece (attach any loose parts) and duplicate it, take one of the two and apply a light grey material the take the other one and apply a push modifier set to a very small value (like 0.1 or 0.01) and give it a black material that is set to wire.
I am really interested to get a better look at your model but I can barely make out anything in that image.
Ahh, thanks for the tip :). I've uploaded a new render.