Wander is a collaborative, non-combat, non-competitive game focused on exploration and joy. Life begins as a tree. Storms that affect the known planets transform you, and continue to influence your path. A rare flower has many powers that can alter your course. As you explore, you begin to discover others in the the sprawling rainforest. Working together, you unlock new experiences, piece together the plot and enjoy the varied beauty that Wander has to offer. Wander features a gorgeous landscape, large scale non-competitive play and immersive sound design to create a world like no other. Wander has optional Oculus Rift support. Wander is currently in beta and we've got big plans for what we're adding. Wander:Welcome to the rainforest
Beta 14 of Wander is now uploaded. There is a lot of new content in the latest build. We have a day/night cycle now so you can see the sun moving and work out when to find shelter. We also have some new voice actors, Kathy and Rebecca. Elaine has recorded a lot of new content from these two, written by our writer, Crystal.
We're excited that the first initial version of the dream weaving is now live. As you learn more in Wander, you can imagine more things in the dreamscape. You enter a dream by being in a shelter when night starts. If you're in a shelter with other players you will be able to visit each others dreams.
We've got big plans for the next month as well. Antony and Ralph are hard at work implementing Crystal's concepts for the new Hira (humanoid) characters and then they are getting to work on new Oren and Azertash characters, to join the Griffins we released last month. Sarah and Aaron are adding new content as always and our composer, Ben is going to be recording a lot of new music with a collection of amazing musicians.
If you have an Oculus Rift and would like to see what Wander looks like with the Rift before you buy the beta, we've uploaded a video in Rift mode. To toggle Rift mode in Windows or Linux just hit the Pause/Break key.
If you haven't yet voted for Wander on Steam Greenlight, we'd love your vote! Follow @wandergame on Twitter for regular updates.
Highest Rated (3 agree) 10/10
I think it's a really cool concept to have a game where there's no combat, just puzzles and open world exploration. I never thought i'd see a game like this.
Sep 7 2013, 3:20am by TigerPower1337
Latest tweets from @wandergame
19hours 59mins ago
We're very excited that our wonderful group of musicians are in the studio tonight recording new music for Wander.:) live music ftw!
22hours 7mins ago
Spent a bit of time today improving the time of day and how it interacts with the water. T.co
22hours 47mins ago
22hours 58mins ago
23hours 1min ago
@BenKuchera stay calm and unplug / plug a few times. ;) and/or give more detailed info.
Dec 9 2013, 5:38pm
Just updated the blog with a new video and some details about what's coming next to Wander: T.co
Dec 6 2013, 8:12am
Beta14 uploading now. Fixed a few important bugs founded in beta13.
Dec 4 2013, 1:17am
New Windows version of beta 13 is now uploaded. Includes first initial version of dream weaving and lots of new lore, day / night cycle
Dec 3 2013, 6:47am