Wander is a non-combat, non-competitive, collaborative multiplayer game for Mac, Linux and Windows. Launching July 2013 at PAX Australia. In Wander, you explore planets, discovering their history and beauty while uncovering the role of the flower in the culture. As you complete tasks, you unlock additional characters that can be morphed between using the power of the flower. You can solve tasks alone, but tasks are easier to solve if you collaborate. Wander presents an alternative to post-apocalyptic games as it's quite cheerful.

Image RSS Feed Latest Screens
smipleboy smipleboy Invisible Hill
Blog RSS Feed Report abuse Latest News: Wander - Performance improvements, Razer Hydra support

2 comments by lokidavison on May 5th, 2013

It's been another fantastic week for Wander. It started of slowly, with all our work focusing on improving performance. Happily we've worked out solutions to a number of the problems and we have already implemented a few of them.

We've got some significant extra features that will be available in the next release, including collaborative spice collection. The spice is a flower that you collect, which enables you to morph between characters and use any character powers that you have unlocked. When you pick spice, anyone within 300 meters also gets the spice.

The other big excitement of the week is that Razer are supporting Wander, and have sent us their amazing Razer Hydra motion controllers to develop with. We've just started adding support for the Hydra to Wander, but we are very excited about the immersion that player can experience with the Rift and Hydra combination. We are planning to allow players to gesture using the Hydra, to introduce non-verbal communication. We also got to play with the Oculus Rift this week, thanks to Matt Hall. Also thanks to Rob Ryan for taking a picture of it.

Oculus Rift and Razer Hydra demo

One of our wonderful alpha testers, Sheepdog has made this great video in Wander, though our composer won't be happy about viewers missing out on hearing the original music:

As always, Our IndieGoGo campaign  and Steam Greenlight still need your help! If you like the look of Wander, please vote for us on Steam and help make it the best game possible.

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 15)
Horla
Horla Apr 7 2013, 10:13am says:

I felt in love with your wonderful work, I'll be tracking !

+2 votes     reply to comment
Yoman282
Yoman282 Apr 7 2013, 6:55am says:

Signed up for testing week ago, still waiting answer. :)

+1 vote     reply to comment
lokidavison
lokidavison Apr 7 2013, 11:52am replied:

An email should be on it's way! :)

+1 vote     reply to comment
Volumed
Volumed Apr 5 2013, 5:57am says:

Interesting concept, I hope the developers keep in mind what the worst thing is of multiplayer "the other players".

+2 votes     reply to comment
lokidavison
lokidavison Apr 6 2013, 10:41am replied:

We're hoping the best thing about multiplayer in Wander is the other players! So far from our forums we seem to be right. :)

+1 vote     reply to comment
.JAS
.JAS Mar 31 2013, 9:00pm says:

This is a fascinating concept, tracking. :)

+2 votes     reply to comment
.Skyde.
.Skyde. Mar 31 2013, 3:51am says:

What is Wander about? I don't understand the idea

+3 votes     reply to comment
lokidavison
lokidavison Mar 31 2013, 10:13am replied:

Hi Skyde,
Wander is about beauty and joy. So we focus on exploring and discovering interesting, beautiful areas with other people. Collaborative discovery is the key to Wander. We're going to be introducing a lot more as we continue, quests where you have to fly/swim/run well, puzzles, detailed sound design and a hopefully very original plot. All of these things are to complement and enhance the basic idea of discovery and beauty. As you explore you also sometimes have to find shelter from the storms. You can also, if you want play Wander like a pen and paper RPG environment.

If you've got any questions, i'd love to hear them as we're keen to explain the concepts behind Wander better. Of course there are a few plot related things that would be spoilers that I can't explain much about.

+3 votes     reply to comment
.Skyde.
.Skyde. Mar 31 2013, 4:59pm replied:

and.. This is going to be free?

+1 vote     reply to comment
lokidavison
lokidavison Mar 31 2013, 9:24pm replied:

No. Final pricing is something we have to discuss with our distribution partners, but we are planning on around $25. Available via Steam, Desura, etc. We are planning to have a preorder round via IndieGoGo in the very near future.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Wander
Platforms
Windows, Mac, Linux
Developer & Publisher
Wander
Engine
Unity
Contact
Send Message
Official Page
Wanderthegame.com
Release Date
Coming Jul 2013
Game Watch
Track this game
Share
Style
Genre
Adventure
Theme
Fantasy
Players
Multiplayer
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @wandergame

@Charalanahzard stay, and spread goodness and point out things that need to get better :) expand the minds of their readers.

22hours 49mins ago

@MichaelTyson I'm not US dwelling, but try Rome2Rio

May 16 2013, 6:18am

Elaine and Loki are implementing characters sounds while Anjay is modelling coral and Matt is animating the intro. Cloth flowers! Busy!

May 16 2013, 3:32am

@Terrana yeah, it is easier for us to make a believable world if our ecology, etc makes sense, though It's not earth so some things change.

May 15 2013, 9:17pm

@aras_p Pratchett, Dumas, Pushkin :)

May 15 2013, 11:16am

Got a geologist, ecologist and marine biologist providing a few hints for tuning the environment in Wander. Realistic floating islands... ;)

May 15 2013, 9:59am

virtual texturing is now working under all platforms so we can start testing performance and we might include it in the next build.

May 15 2013, 3:17am

A day of adding audio features. A bunch of new sounds coming to Wander soon. We've thought up a few new exciting creature powers too :)

May 12 2013, 10:17pm

@TomScott90 Looking forward to it! Thanks for alpha testing, and for uploading it!

May 12 2013, 1:37am

@TomScott90 The basic idea of Wander is to explore and easiest way to find stuff is to meet other people who have already and ask them

May 12 2013, 1:36am

Statistics
Rank
389 of 12,235
Last Update
5 days ago
Watchers
154 members
News
10