Left4Quake aims to bring Left 4 Dead to the Playstation Portable.

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Here is the latest on whats happening as far as the game as well as the devs.

Posted by Ghost_Fang on Jan 12th, 2010

Hey guys! sorry for the late update. I know we promised fast and reliable updates. It was my turn to post an update so i wanted to make sure that i made it really good and juicy.

First things first. We would like to inform you all that Korvin (Koolvin) has officially resigned and will not return. He has even started his own project. It doesnt have to do with the psp or even a game. So i have taken his place as a Co-Leader of Left 4 Quake.

Second big news is that we have 2 novice coders that together will be able to achieve a very fun and Left 4 Dead like beta. Shallows has taken up coding as well as me. Each day we learn more and more, and eventually we will be able to do some really complex coding. But until then you must bare with us and savor what we are able to give you. Which leads me to our 3rd major update.

I spend a lot of time getting this to work, and i even stayed up extra late just so i could get it to you guys. Go over to the video section and what a little thing i managed to put together, it may raise your faith in this mod significantly. ;)

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hate4uall Jan 12 2010 says:

cool stuff

+1 vote     reply to comment
Marc1k1 Jan 12 2010 says:

Sad to hear about Koolvin! Why'd he go? He was doing great things for the Mod latley...

Anywho, nice to see an update :D I will check out the video!

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Tsluecke Creator
Tsluecke Jan 13 2010 replied:

he decided that he really didnt want to work on the game as much as the site and he said he will still be around but as of now he is working on something else
i dont think this was the last of korvin ;)

+1 vote   reply to comment
Necrod Jan 12 2010 says:

who wrote this news

also yes its a very nice video but why is it in quake engine and whats up with zombie textures :S

+1 vote     reply to comment
Mobster103 Creator
Mobster103 Jan 12 2010 says:

ghost wrote it and the zombies look fine... we are also now using quake

+1 vote   reply to comment
Necrod Jan 13 2010 replied:

why using quake with no upgrades? btw contact me on msn, i have some ideas

+1 vote     reply to comment
Mobster103 Creator
Mobster103 Jan 13 2010 says:

because only regular quake runs on psp. darkplaces doesnt

+1 vote   reply to comment
Samuk Jan 14 2010 replied:

Why not the kurok engine? The engine source code is other there.

It's just the QC.

+1 vote     reply to comment
Tsluecke Creator
Tsluecke Jan 14 2010 replied:

that was just what he had we have an engine that we like that has elements from both but we are going to change it a lot anyway.

+1 vote   reply to comment
Mobster103 Creator
Mobster103 Jan 15 2010 says:

Sam i tried to tell them... lol. Anyways they dont want to use the kurok engine with quake qc's because of the couple errors you get from it.

+1 vote   reply to comment
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Left 4 Quake
Windows, PSP
Developer & Publisher
Ribcaged Entertainment
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Released 2011
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