A game about friendship and jumping. Guide multiple characters through 100 puzzling levels. Narrated by Danny Wallace, and featuring an epic procedural orchestral chiptune score! We've been previewing really well.. and the game is now ready for release!

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Blog RSS Feed Report abuse Latest News: IGF Finalists 2013

3 comments by Henley on Jan 8th, 2013

The Independent Games Festival (IGF) juries are announcing the Main Competition finalists for its historic 15th annual awards - nominating nearly 30 outstanding independent game titles to come out of the worldwide community in the past year.  

This year's finalists for the most prestigious independent video game awards and showcase were each picked by
a discipline-specific set of expert juries, following playthroughs and recommendations of the 580+ IGF entries from over 200 top independent game experts.  

Some of the multiple-nominated games for this year's extremely diverse Festival include Cardboard Computer's 'magical realist adventure game'
Kentucky Route Zero, Subset Games' spaceship sim 'Roguelike-like' FTL, and Richard Hofmeier's stark, dense street vendor simulator Cart Life.  

The first-ever Excellence in Narrative Award is also showcasing unique titles such as Blendo Games' quirky 'first-person short story'
Thirty Flights Of Loving, Auntie Pixelante's autobiographical game about a trans woman undergoing HRT, Dys4ia, and The Fullbright Company's abandoned house mystery Gone Home.  

The Nuovo Award, once again honoring 'abstract... and unconventional game development' of all kinds, also saw many standout games competing for its $5,000 prize, including Sleeping Beast's irreverent local co-op sci-fi smartphone game
Spaceteam, Michael Brough's 'one move a day for 100 days' VESPER.5, and Mousechief's multi-generational family history title 7 Grand Steps.  

The full list of finalists for the 2013 Independent Games Festival, with jury-picked "honorable mentions" to those top-quality games that didn't quite make it to finalist status, is as follows:
 

Excellence In Visual Art

Incredipede (Northway Games and Thomas Shahan)
Kentucky Route Zero (Cardboard Computer)
Guacalamelee! (Drinkbox Studios)
Lovers in a Dangerous Spacetime (Asteroid Base)
Year Walk (Simogo)  

Honorable mentions:
Fly'n (Ankama Play); Eleven (Christoffer Hedborg, Datahowler); The Bridge (Ty Taylor and Mario Castaneda); Thomas Was Alone (Mike Bithell, David Housden and Danny Wallace); Hundreds (Semi Secret feat. aeiowu)

Excellence In Narrative
Thirty Flights of Loving (Blendo Games)
Cart Life (Richard Hofmeier)
Kentucky Route Zero (Cardboard Computer)
Dys4ia (Auntie Pixelante)
Gone Home (The Fullbright Company)  

Honorable mentions:
Goblet Grotto (thecatamites, j chastain, NEW VADERS); Analogue: A Hate Story (Christine Love); Papo & Yo (Minority Media); The Stanley Parable (Galactic Cafe); 7 Grand Steps (Mousechief)  

Technical Excellence

StarForge (CodeHatch)
Perspective (DigiPen Widdershins)
Little Inferno (Tomorrow Corporation)
Intrusion 2 (Aleksey Abramenko)
LiquidSketch (Tobias Neukom)  

Honorable mentions:
Mobiloid (Monty Melby); Skulls Of The Shogun (17-BIT); Foldit (University of Washington); 140 (Jeppe Carlsen); Gateways (Smudged Cat Games)  

Excellence In Design

Samurai Gunn (Beau Blyth)
FTL: Faster Than Light (Subset Games)
Starseed Pilgrim (Droqen & Ryan Roth)
Super Hexagon (Terry Cavanagh)
Super Space ______ (David Scamehorn & Alexander Baard/DigiPen)  

Honorable mentions:
Spaceteam (Henry Smith); Helix (Michael Brough); Little Inferno (Tomorrow Corporation); Rymdkapsel (Martin Jonasson, Grapefrukt Games); Hotline Miami (Dennaton Games)  

Excellence In Audio

Kentucky Route Zero (Cardboard Computer)
Bad Hotel (Lucky Frame) 140 (Jeppe Carlsen)
Hotline Miami (Dennaton Games)
Pixeljunk 4AM (Q-Games)  

Honorable mentions:
Thomas Was Alone (Mike Bithell, David Housden and Danny Wallace); Little Inferno (Tomorrow Corporation); Gone Home (The Fullbright Company); Fract OSC (Phosfiend Systems); Dust: An Elysian Tale (Humble Hearts)

Nuovo Award [Designed 'to honor abstract... and unconventional game development'.]
Cart Life (Richard Hofmeier)
Spaceteam (Henry Smith)
Dys4ia (Auntie Pixelante)
Bientot l'ete (Tale of Tales)
7 Grand Steps (Mousechief)
MirrorMoon (SantaRagione + BloodyMonkey)
VESPER.5 (Michael Brough)
Little Inferno (Tomorrow Corporation)  

Honorable mentions:
Renga (wallFour); Starseed Pilgrim (Droqen & Ryan Roth); Frog Fractions (Twinbeard); Thirty Flights of Loving (Blendo Games); The Stanley Parable (Galactic Cafe)  

Seumas McNally Grand Prize

Hotline Miami (Dennaton Games)
FTL: Faster Than Light (Subset Games)
Cart Life (Richard Hofmeier)
Little Inferno (Tomorrow Corporation)
Kentucky Route Zero (Cardboard Computer)  

Honorable mentions:
Gone Home (The Fullbright Company); Thirty Flights of Loving (Blendo Games); The Stanley Parable (Galactic Cafe); Super Hexagon (Terry Cavanagh); Starseed Pilgrim (Droqen & Ryan Roth)

All finalist games will be playable at an expanded IGF Pavilion on the Game Developers Conference 2013 Expo floor from March 27-29, 2013, at San Francisco's Moscone Center, as part of a week of independent game-related content that also includes the Independent Games Summit (March 25th-26th), and the IGF Awards ceremony itself.  

The IGF Awards, where this year's IGF winners will be unveiled, will be held on the evening of Wednesday, March 27th at the Moscone, alongside the Game Developers Choice Awards. IGF Awards recipients will receive nearly $60,000 of prizes in various categories, including the $30,000
Seumas McNally Grand Prize.
 

As part of this year's event, all IGF Main Competition finalists will receive the opportunity to accept a distribution agreement for Valve's Steam, a leading platform for distribution in today's burgeoning independent gaming market. 

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Post comment Comments  (0 - 10 of 25)
tanuking
tanuking Jun 12 2013, 3:28pm says:

I love Claire !

+2 votes     reply to comment
s_d
s_d May 23 2013, 6:07pm says:

I've read all sorts of happy tweets from Mike regarding TWA on Linux... I hope it lands here on Desura soon!

+2 votes     reply to comment
SuperSmiles
SuperSmiles Nov 28 2012, 12:53am says:

My goodness! How can you make me feel sad for Shapes!? I never thought it was possible, but, i felt bad for thomas and all of his friends! I am in love with this game! I hope mods come out for it soon!

+4 votes     reply to comment
Wasserstern
Wasserstern Nov 13 2012, 12:53pm says:

Just noticed this is now avaiable on steam too. Great job guys, now there will be even more people that play this wonderful piece of gaming. :)

+2 votes     reply to comment
solipants
solipants Nov 12 2012, 3:41pm says:

Congrats on the Steam release! I read somewhere on twitter that you will be giving Steam keys? That would be awesome.

+3 votes     reply to comment
SirDavies
SirDavies Sep 2 2012, 12:28pm says:

I really enjoyed the game, thanks for making it. I hadn't smiled this much since Portal.

+3 votes     reply to comment
UncommonStuff
UncommonStuff Jul 3 2012, 11:49am says:

*** Spoiler ***

9.10 - Should it end like that or am I missing something? Fabulous game throughout but I really hope it doesn't just end like that. Feels unresolved :(

Still merits 10/10

+3 votes     reply to comment
na1342203715
na1342203715 Jul 14 2012, 10:30pm replied:

Did you read the text at the start of each chapter? They make much more sense if you play through a second time and really help to clarify the ending.

+3 votes     reply to comment
jimothyjim
jimothyjim Jul 3 2012, 7:46am says:

Oh wow, this game is getting a lot of good reviews. Deservedly so, but still. This game is another great advert for why I should start using Unity :P

+4 votes     reply to comment
jimothyjim
jimothyjim Nov 29 2012, 11:06pm replied:

It's been a few months now, and I'm glad to see the game gathering momentum. Also thanks for the Steam key.

+2 votes     reply to comment
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Thomas Was Alone
Platforms
Windows, Mac
Developer
Mike Bithell
Engine
Unity
Contact
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Official Page
Thomaswasalone.com
Release Date
Released Jun 27, 2012
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Community Rating

Average

9.3

106 votes submitted.

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Ratings closed.

Highest Rated (9 agree) 10/10

That's really amazing, The narative style and talks are amazing kept me smiling :)

Jun 30 2012, 7:25am by amidos2006

Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @mikebithell

@shatteredminds I'm there

11hours 50mins ago

@CassieParkes self satisfaction :)

12hours 29mins ago

whoop.. Volume egx build sent to playtesters.. they'll find the problems, so you don't have to ;)

12hours 37mins ago

caught T.co

14hours 27mins ago

@Linko64 ah, ok, sorry sir.. I've had one too many serious tweets like that this week ;)

15hours 8mins ago

@Linko64 I think you may have misread my tweet, Sean.

15hours 12mins ago

the best thing about that pint tweet is that 50% read it as 'I'd enjoy pint with most' and the others read as 'I'd not enjoy pint with most'

15hours 13mins ago

@XisTG about 5 :)

15hours 17mins ago

RT @Plateialumitar: @mikeBithell Maybe they meant Zone of the Enders.

15hours 19mins ago

@pohungchen hehe, that would presuppose I'm a warrior fighting anything ;) .. which is honestly a pretty cool assumption.

15hours 19mins ago

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Thomas Was Alone
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1 year ago
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