The base engine is a custom engine developed by Damizean and the Blitzsonic Team. The original engine's title was "Blitz Sonic", and it was meant to be a 3D recreation of the classic Sonic the Hedgehog games. The Genesis Redux project is an adaptation of this project. Sonickidnextgen/Sonickidnextgenesis has been "casually" working on the Genesis Redux project since February of 2011. The Next Genesis Engine was another adaptation by Sonickidnextgenesis, but it was canceled in October of 2010. The Next Genesis Engine, and the Genesis Redux project are both non-profit projects. Sonic the Hedgehog is owned by SEGA, and Sonic Team. If you'd like to contact the creator(s) of the Next Genesis engine, or the Genesis Redux engine, please email: GenesisReduxproject@yahoo.com or SKIVortex@rocketmail.com Please note that this is currently a one man job, so if you'd like to help in any way possible, please contact the creator.
Here it is, after more than a year of development overall, and several months of development since the last update, I finally got around to finishing the initial version. Please keep in mind that this is by no means the last version, I'll be updating this from time to time. These updates could range from bug fixes, to new objects. You can download version 1.0.0 of the project here: Moddb.com
If you have any problems with the first link, here's mirror of the file: Sonickid.org
For those who are interested; I've started a forum here on ModDB. If anyone has any issues with the game/engine, or if anyone would like to post their own modifications of the project, you can do so there.
There's also a wiki I started a little while ago. The wiki has pages dedicated to creating custom characters, setting up dedicated servers, and creating custom stages. So if you're interested in doing things of that nature, click here: Sonickid.org
Other than that, I've uploaded a video of version 1.0.0 on Youtube:
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