The second instalment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action.

Report article RSS Feed REDkit enters Open Beta!

The moment everyone has been waiting for is finally here! CD Projekt Red is proud to announce the launch of REDkit, the ultimate set of tools for crafting non-linear role-playing adventures! The editor has just entered its open beta phase, allowing everyone who is waiting for The Witcher 3 to go back to the previous installment of the series and create new, amazing content or just play around with other modders’ creations.

Posted by feillyne on May 13th, 2013


The moment everyone has been waiting for is finally here! CD Projekt Red is proud to announce the launch of REDkit, the ultimate set of tools for crafting non-linear role-playing adventures! The editor has just entered its open beta phase, allowing everyone who is waiting for The Witcher 3 to go back to the previous installment of the series and create new, amazing content or just play around with other modders’ creations.


The editor gives modders of all skill levels the tools, they need to tell non-linear tales full of branching plots, believable characters and far-reaching consequences for player actions. Without learning to program or wrangling with opaque editors, game creators can use the top-quality art and assets from The Witcher 2: Assassins of Kings or import their own, as well as intuitive tools for environment creation, to craft their own unique role-playing adventures.


“For CD Projekt RED, RPGs are all about telling amazing stories,” said Adam Badowski, head of CD Projekt RED. “We want to give players the power to tell the same kind of non-linear, branching stories that made The Witcher games so popular. Our fans have helped us for years to make our games the best they can be, and REDkit is part of embracing our community as a partner in game development.”

Downloads are available at the official website in the Getting Started section:


Post comment Comments
OrangeNero
OrangeNero May 13 2013, 10:48am says:

first RAGE now this. Golden age for modding?!

+24 votes     reply to comment
cW#Ravenblood
cW#Ravenblood May 13 2013, 11:00am replied:

Na, Valve is f*cking their own tools up. But yes, modding went from FPS to RPG ;D

+29 votes     reply to comment
cinco
cinco May 13 2013, 11:33pm buried:

(buried)

you can't do **** for rage, idiot. bis tools already ushered in the golden age years ago.

-17 votes     reply to comment
ceriux
ceriux May 14 2013, 1:22pm replied:

nah, that was half-life 1..

-3 votes     reply to comment
notaclevername
notaclevername May 27 2013, 4:04am replied:

It's always the golden age of modding. Brutal Doom, Duke Nukem Forever (the Duke Nuke 3d mod). It doesn't matter what engine your playing with, it will always be there from release. Continuation of the golden age of gaming? Carmageddon, Leisure Suit Larry, Doom, Half-Life, Rise Of the Triad, Shadow Warrior, Wolfenstein. I hope live for the next couple years to play all these games.

+2 votes     reply to comment
InsanityPays
InsanityPays May 13 2013, 11:02am says:

This is quite interesting. Hopefully EA will learn a thing or two from these people.

+23 votes     reply to comment
BananaPancake-Chan
BananaPancake-Chan May 13 2013, 11:57am replied:

It's too bad economical points of view are always considered first before anything else.

+9 votes     reply to comment
CloneWarrior85
CloneWarrior85 May 13 2013, 12:31pm replied:

We all known that economically speaking, it's best off to kill a game in less than 1 year, than keeping it alive, making it sell relatively well for years with mods, like SA, Morrowind, HL1, C&C, etc. :P

+10 votes     reply to comment
cW#Ravenblood
cW#Ravenblood May 13 2013, 1:45pm replied:

I defenetly have to agree with this point! You should have a look at Cry of Fear which kept HL1 alive for years now!

+8 votes     reply to comment
Guest
Guest May 18 2013, 2:47pm replied:

Don't forget Counter Strike

+4 votes     reply to comment
Guest
Guest May 26 2013, 1:49am replied:

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SinKing
SinKing May 13 2013, 2:16pm says:

Don't have the witcher, can't use. Rage and this kit are more or less just map editors to me. I want to add and edit content. Then it would start becoming useful. As is this is more or less a tool to learn working with Red's engine.

+1 vote     reply to comment
booman
booman May 13 2013, 2:53pm buried:

(buried)

Wow, requires The Witcher 2???
Sounds like a marketing attempt to sell more copies of The Witcher 2...

-6 votes     reply to comment
Swyter
Swyter May 13 2013, 4:07pm replied:

Well, what a surprise! The Witcher 2 mod tools require the Witcher 2.

Our Polish friends are one of a kind; respectful with the player base, well maintained games, polished experience, no DRM and fair pricing.

Now you have an officially-backed place to share your own creations with a supported tool developed in a time span of months, with the objective of being both appealing to use and flexible for advanced users.

Really, it doesn't gets any better than this, CD Projekt RED is great.

+8 votes     reply to comment
medve
medve May 14 2013, 7:57am replied:

yeah its kind of sad that you actually need a witcher2, to mod a witcher2 :DDDDD

+3 votes     reply to comment
ABJECT_SELF
ABJECT_SELF May 13 2013, 6:04pm says:

I wonder if it has much in common with the Aurora Engine toolset, since the first Witcher was made in that engine.

+3 votes     reply to comment
UthersonL
UthersonL May 18 2013, 5:54pm replied:

Not that much, really. CDPR did say that Aurora was too limiting, so for Witcher 2 they built their own new engine from the ground up. And boy, did it work!

+3 votes     reply to comment
ABJECT_SELF
ABJECT_SELF May 31 2013, 11:13am replied:

Well I'd have to agree with them abut Aurora being limiting. Hopefully this new toolset is much more open.

+2 votes     reply to comment
ElfFriend
ElfFriend May 13 2013, 7:31pm says:

CD Projekt is the BEST company right now!! really all their games are DRM free, they own a store where the force other companies to sell DRM free games, continued support for games that they have already made, (they didn't need to make an "Enhanced Edition" for the witcher 1 and 2, especially since they were giving the "DLC" for free) and now they completely support modders by providing them with moding tools. Bethesda is all for mods but even they don't do all the awesome things the CD Projekt does. EA should learn from CD Projekt, and I'll help them realize that CD Projekt is a company that should be followed by buying the Witcher 3 as opposed to pirating it since DRM free games should NOT be pirated.

+6 votes     reply to comment
.JAS
.JAS May 14 2013, 1:17am says:

There goes the next 6 months.

+4 votes     reply to comment
Doyle_138
Doyle_138 May 14 2013, 4:37am says:

Awesome! But I wonder why the first Mod (Lykaon) is not available?

+3 votes     reply to comment
Angelmind
Angelmind May 14 2013, 5:58am says:

Yes ! Good surprise !

+2 votes     reply to comment
Amensia
Amensia May 14 2013, 9:02pm says:

I haven't bought yet W2 (I'm waiting for the price to drop a bit more or a sale)

But how extensive would you consider the editor to be? Can we import our own models/effects/sounds/anything basically.

Is scripting open (Or something along the lines of War3 or SC2?) or just a limited console GUI?

+2 votes     reply to comment
AdamX777
AdamX777 May 16 2013, 1:49am says:

Oh my god that looks cool.
I think bethesda should get a starwars license from disney and make one of their famous BethesdaRPGs, however I'm worried that if they wanted to integrate space travel, the world maps for each planet has to be real small :C
Maybe there could be 4 huge planets in the vanilla game and they could make DLC expansions that add 2 planets per package?

+1 vote     reply to comment
AydinDubstep
AydinDubstep May 19 2013, 4:10pm says:

Thinking about buying the game when the mods start coming out.

+2 votes     reply to comment
kenny355a
kenny355a May 19 2013, 6:36pm says:

This looks beautiful there is a lot to look forward to with all this.

+2 votes     reply to comment
joqqy
joqqy May 20 2013, 11:51am says:

Fantastic! Been waiting for a long time, very good news indeed!

+2 votes     reply to comment
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The Witcher 2: Assassins of Kings
Platform
Windows
Developer & Publisher
CD Projekt RED
Engine
REDkit
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Official Page
Thewitcher.com
Release Date
Released May 15, 2011
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Related Games
The Witcher 2: Assassins of Kings
The Witcher 2: Assassins of Kings Single Player Role Playing
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REDkit
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CD Projekt RED
CD Projekt RED Developer & Publisher