The second instalment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action.
i should replay this game, even though it was quite linear, and nothing like skyrim, it was still a good game
Linear only in exploration (even then there's many optional areas to explore and the regions are relatively open with some ruins and caves to explore).
Nothing like Skyrim meaning a good thing because we had a non-linear plot and an actual story that wasn't a lame retelling of Saint George facing the dragon.