The Steampunk League is an action platformer game on the lines of old-school games (such as Crash Bandicoot, Soul Reaver, etc.) revised with new mechanics to fit with our age of gaming. 
It tells the story of the genius Nikola Tesla and his struggle against Thomas Edison, all rewritten in steampunk sauce.

Head-aching puzzles, awesome boss battles and much more await you! Are you ready to join the League?

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Darkest fear Light and shade: Wardenclyffe harbor Light and shade effect
Blog RSS Feed Report abuse Latest News: Dev Diary #4: Ligthing the way out

2 comments by TheOverlard on May 23rd, 2014

Hello guys and welcome to a new Dev Diary!

Today we'll talk about the environment creation process in The Steampunk League. This will be limited to lighting and the environment for the Wardenclyffe level, but it's works well with the any type of environment.

The Camera System

In the previous version of The Steampunk League, where we chose to use an orbital third person camera:

But, since we had to rewrite the whole game and Unity is not as powerful as UDK, we decided to try a different style: handpainted models with a bird's eye camera.

Tesla in the mine!

The Handpainted Art

Developing the whole game from scratch and changing the camera system also determined a total rework of the graphic assets. As already said, we opted for the handpainted technique: very lowpoly models with ultradetailed textures.

Light and shade effect

 Also the shadows are hardpainted in those textures, enhancing the graphic result with a strong light and shade effect.

Light and shade: Wardenclyffe harbor

Global Illumination

 However, we still need to improve the overall lighting. We found that in some cases the global illumination isn't enough, so we're trying various configurations to reach the best result.

This is one of the darkest areas in the whole game. How would you feel to walk in this almost Eternal Darkness?

Darkest fear

Tell us your impressions or anything that could help us to improve the game more and more!

Thank you guys and keep following us!

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Post comment Comments  (0 - 10 of 15)
gamehacker May 25 2014, 3:46pm says:

Liking the tune in the video
Sounds and looks good :)

+1 vote     reply to comment
TheOverlard Jun 5 2014, 5:16am replied:

Thank you! But it's still a placeholder :D

+1 vote     reply to comment
stephenmbanham Dec 16 2013, 6:53pm says:

Hey! We're doing an Indie Of The Year special series on the Top 100! And we featured your game!

Check it out?

Thank you so much in advance! and we hope you like the video!

Alot of team effort went into it! So if you could help us out and spread the word we'd be so grateful and thanks again for your amazing game!!!

+2 votes     reply to comment
riccardo_deias Apr 12 2013, 9:13am says:

Looks good!

+4 votes     reply to comment
TheOverlard Apr 21 2013, 6:01am replied:

Thanks! We're looking forward to improve as much as possible the graphic environment!

+2 votes     reply to comment
IndieLP95 Apr 6 2013, 9:37am says:

How can I start this game???

+2 votes     reply to comment
TheOverlard Apr 21 2013, 5:57am replied:

If you downloaded the old versions (0.2.2 or older), you need to navigate to the installation folder (usually C://UDK), then "Binaries -> Win32 -> UDK.exe"

I'm sorry for the lack of a shortcut but the UDK version we were using has a known bug that creates invalid shortcuts.

+2 votes     reply to comment
SirFranc Mar 25 2013, 10:30pm replied:

We are working to solve the MAC issue, our apologies!

+2 votes     reply to comment
Guest Apr 7 2013, 3:29pm replied:

has it been fixed yet?

+1 vote     reply to comment
TheOverlard Apr 21 2013, 5:58am replied:

Not yet, we're trying to do our best!

+2 votes     reply to comment
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