The Protectors of Etheria is a stand-alone mod of the game Warlords Battlecry 3 (i.e. it can be run without having the original game installed - 100% free full game). It is an improved RTS/RPG game with new campaigns, quests, terrain, units, items, heroes, modding features and more. Beta versions available for download!
Coming in 0.8.7
Don't forget to watch the video, folks.
Moddb.com
In the video contagion magic sphere's spell 'epidemic' diseases buildings. What is the benefit of diseasing buildings?
Units produced from those diseased buildings are also diseased.
Also lethal poisoning (the affliction which killed squire in the video ).How does it activate, how to remove it and does it affect heroes.
It affects everything, can be inflicted via a spell or a really unlucky normal poison check and can currently be cured just like normal poison can.
Queen Spiders also always inflict lethal poison instead of normal poison.
This is way better than what I imagined.
Here's all the Contagion spells and their effects (Virulence was replaced since that screenshot was taken, so some of these may also be changed right before release):
*Epidemic: Inflicts disease on enemy buildings within the caster's command radius (+50% range per level). Units produced from them become diseased
*Plague Cloud: Diseases all living enemies within the caster's command radius (+50% range per level)
*Ymorgia’s Touch: Diseased units lose 1 hp per second while this spell lasts (-1 hp, +1 minute per level)
*Antidote: Cures all poison and disease on units in the caster's command radius (+50% range per level)
*Breakdown: Nearby enemy units get their resistance reduced for 1 minute (-10 resistance, +1 minute per level)
*Crippling Touch: Creatures within the caster's command radius gain a Disease attack and +3 damage (+1 per level)
*Decay: Decreases food income for all enemies on the map by -10 for 1 minute (-5 food, +1 minute per level)
*Call of Oros: Summons either an Eye of Oros, a Gazer, a Spore or a Contaminator
*Curse of the K'Oulis: Turns enemy infantry into neutral Ghouls
*Rot: Old Chaos Plague spell but renamed.
I am very happy to see the name "Ymorgia" in this list (long live wbc1 lore)! BTW, how does it differ from poison aflictions? Does it kill too?
(woops... and I downgraded votes, sorry I missed the + box)
Indeed it does! Basically it's a disease+lethal poison affliction. Kind of like Hand of Lorbriss only it affects diseased units instead of poisoned ones and it can be cast in advance (i.e. future diseased units also get affected while the spell lasts).
Does Ymorgia's touch drain life from diseased units which are immune to disease effects(for egzample orcs)? Thanks for reply in advance.
An interesting point, Guest. Not sure how to proceed here. On one hand, the orcs are immune to disease because they are filthy creatures in their nature. On the other hand, this spell makes disease more powerful, so maybe they should be affected too. What do you suggest?
Well, I look at that spell as a curse on diseased units instead of disease upgrade. The effect on all diseased units is a must:this would remove the problem that some unit's health regeneration cannot be reduced, high level heroes(for egzample orcs) with high strength recover too quickly. However maybe disease immune races who get this weakness could get some more minor upgrades as a compensation.
Sounds cool.
What are they now currently? no 3 or 4 on the list right? Maybe they could go down the list, or swap places with other spells (lorbriss with venom touch and ymorgia with antidote for instance).