This is an 8-bit inspired remix of the musical score to episode one of The Legend of Equip > Pants, composed by Christopher Winter.
I hope you like puns...
The Legend of Equip > Pants is an episodic pantsventure RPG where instead of equipping and upgrading a sword, you have to equip and upgrade your pants. In fact, the entire universe revolves around pants, because why not? Visit the Pantsmith. Beware the evil creatures living in Pantsylvania. Enjoy epic pants puns.
15-20 minutes to complete. Secrets for replay value.
Each episode of Equip > Pants is a mostly self-contained quest that can be enjoyed in about 15-20 minutes -- much like a cartoon episode. There are accomplishments and secrets if you are the kind of player who wants to spend more time inside an episode, or return to play it again.
I've broken the RPG elements down into delicious, pint-sized episodes so you can satisfy your thirst for the genre quickly and easily. Avoid the confusion, head spins, and frequent breaks often associated with giant, cask-sized servings of RPG content. Please consume responsibly.
The new Panta Claus episode of my game Legend of Equip > Pants is now playing on iOS and Chrome's Web Store. This episode is the first in my game to introduce player death, and it is pretty challenging. I've been capturing players' paths through the level as well as where they are dying.
The deep snow and bitter cold is a real killer combination.
As a bit of thematic layering, and with data visualization in mind, I made the episode map itself in the shape of a Christmas Pantsmas Tree. I knew then that I could capture the data and play it back... and with a little smart use of shapes and colors... I could have the player map data visualization come out as a lovely holiday themed animation.
I titled this data visualization "2000 plays. 6000 deaths. 40 seconds." I think it turned out really great, so I wanted to share it with all of you.
Have a Happy Pantsmas!