Epoch Games


The Lays of Althas: Sundered Order is a single-player, medieval-low-fantasy RPG being developed by Epoch Games, utilizing Epic Game's Unreal Engine 4, for Windows PCs. The game will feature an expansive, living world that will evolve and grow by itself, instead of revolving around the player’s actions.
The game is currently planned to be released Chapter by Chapter, with each bringing new regional content and gameplay features.

The World of Althas

As old orders crumble and new powers rise, it is time for you to forge your destiny.

Ever since it's early history, Althas has been a land shaken by conflicts. In the early days, these conflicts pitted the Anointed Kingdoms of Men against dark and demonic forces that threatened them. However, with the passage of time, the world has changed: the Anointed order is eroding away and new powers are rising. Another war looms on the horizon, a war of personal and political motivation. Thenodar, a burgeoning new kingdom in the North, and Anorthile, one of the last of the three remaining Anointed Kingdoms, now prepare for a war that will shake all of Althas. Old demons and new enemies gather in the shadows of both lands as each sets their sights on the ruined wilderness known as the Feralands.

Gameplay Mechanics

There are many features we aim for in The Lays of Althas: SO. The game is in the early stages of development, so many of the features listed below are subject to change:

  • Open World: Adventure on the continent of Althas. A large, open-world awaits the player with full freedom to explore. Regions will be released via Chapters.

  • Deep Lore: The world of Althas has a rich history which is represented throughout the game. Interact with environments, NPCs, and as well as read through in-game books to learn more.

  • Dynamic and Active World: Instead of a world that revolves around the player, we are creating a world where the player must learn to revolve around it. This approach will allow for date-based events to occur in Althas, even if you aren’t around to see them.

  • Adaptive Skill-based Combat: The game aims for a skill-based, first-person, system. Giving the player full control over melee swings and stabs, as well as engaging ranged combat and stealth.

  • Magic: Magic is a rare ability that the player will have to work hard to unlock in the Sundered Order period of Althas. When utilized correctly, it possesses a myriad of usages that can be extremely beneficial.

  • Dynamic factions and wars: Factions will make decisions and go to war with each other. Battles happen dynamically, according to the timeline and based on causes-and-effects within the game.

  • Multiple forms of transport: Ridable animals and vehicles will provide faster travel, an advantage in combat, as well as benefits for transporting goods.

Epoch Games

The Lays of Althas: Sundered Order is being developed by Epoch Games, an all-volunteer group from all across the world. We are dedicated to making this game as great as possible, and to make Althas a truly epic RPG experience. Being volunteers, we’re doing this for free - our motivation comes from our desire to create great games. Members of Epoch Games hail from all over the world; we are an international group, with members from the Americas, Europe, and Asia, all working together online to bring you the best game experience we can. Visit our DB page.

For more news and discussion, please visit our official forums. If you're interested in joining the Epoch Games team, please post a thread in our Applications subforum. Can't contribute the time required for such a position? We are also allowing fans to help us in the game's development: you can become a contributor by going to the Public Claims subforum and claiming an open assignment. No help is too small!

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The Cairns Morgen sitting at a Bonfire Morgen's Nightmare
Blog RSS Feed Report abuse Latest News: The Hawk and the Stone: Chapter 1

6 comments by names_are_useless on Dec 24th, 2014

Hey Althas fans, sorry for the silence, we've been quite busy with development.

Just in time for the Holidays is a special little story for you guys called "The Hawk and the Stone". This is just Chapter 1; we plan to post the Chapters of this short story regularly, and we may even have a special surprise at the end of the series.

So, some of you probably saw the original version of this post was a bit of a wall of text. We were in a hurry and decided that that layout probably wasn't the best option. So from here on out, we will be uploading the files to Indiedb and they will be available in the downloads section. We'll provide news updates to let you know about the chapter as well as provide additional content like illustrations or status update images or perhaps even some special bits to go with the story.

Here is the Indiedb link: The Hawk and the Stone: Chapter 1
And if that link doesn't work (it will take a period of time for the file to be authorized on Indiedb), then you can grab it on our forums here

And last of all, we want to share with you the art of Chapter 1:

"Morgen's Nightmare" by Filip Wo

"Morgen sitting at a Fire" by Joan Maldonado

"The Cairns" by Bård Torkildsen

Media RSS Feed Latest Video
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The Hawk and the Stone: Chapter 1

The Hawk and the Stone: Chapter 1

Dec 29, 2014 Other 0 comments

This is the first chapter of "The Hawk and the Stone" in a .pdf file. Download and you can open it with e-reader apps like the Kindle app and of course...

Post comment Comments  (0 - 10 of 344)
Guest May 17 2015, 6:32am says:

This comment is currently awaiting admin approval, join now to view.

lnsanity May 17 2015, 9:57am replied:

In all honesty, it's probably much too early to think about that. As such, we can't say for sure. We have looked at alternate distribution platforms, however.

+1 vote     reply to comment
Gandorf Mar 26 2015, 12:43pm says:

I apologize for jumping way ahead. Could a possible next game for Epoch Games be LOA like rpg rendering of the Trojan War based on the Iliad, Virgil's Aenid, Thucydides, Ovid, and Herodotus. Like LOA, the Trojan war would play its due course anyway with the fall of Troy unless player intervention changed it. This just struck me when I was reading about LOA. Don't interpet this as a lack of enthusiasm for LOA, in fact this is one of the chief games I'm looking forward too and I'm not much of a gamer. Just thought I'd share an idea.

+1 vote     reply to comment
Kastor8 May 15 2015, 5:16pm replied:

I remember I made that suggestion back in the day after the fall of MERP (obviously to no avail), beacause I tought the IP has so much potential for a free-roaming RPG, despite not being explored much by pop culture.


+1 vote     reply to comment
names_are_useless Creator
names_are_useless Apr 30 2015, 7:25pm replied:

Its funny you suggested rendering the Trojan War ... when the original MERP team was discussing a new project to work on after MERP's cancellation, an Iliad-based RPG was suggested. An RPG set in The Iliad could indeed be quite interesting. In terms of great pieces of Classic Literature, The Iliad really does deserve a decent game based off it.

+2 votes   reply to comment
BlownKapz Apr 9 2015, 10:50am replied:

some of the areas/cultures are indeed greek inspired. So while that's not an adaptation of the Iliad or similar works, there will probably be similar elements (?) or at least one or two references. Since Greek History/Mythology is something I'm very fond of I will personally make sure of that :p
Bad news is that these areas are waaaaaaaaay down our release plan, so it'll be a while until you see something from it :p

+2 votes     reply to comment
lnsanity Mar 27 2015, 4:57am replied:

It's a bit early to look forward to a new IP, but thanks for the suggestion!

+2 votes     reply to comment
Guest Mar 25 2015, 3:22am says:

Hey guys, first of all - good luck and good job so far! Love the concept, and eager to play the game when it comes out!

Two questions:

1) How's the combat going to work, more or less? Since many of you guys came over from MERP, which was going to utilize a Mount-and-Blade-style system of fighting, are you going to use something similar? Or is it just brand-new mechanics, built from the ground up, like the Kingdom Come: Deliverance guys and their inverse kinematics system?

2) Is there going to be climbing mechanics? I'm not saying full-blown parkour, but being able to pull yourself up onto ledges, or even climbing a rope or something? Or crawling through small, dark holes...wait, that's not climbing. Anyway, you get the gist.

+2 votes     reply to comment
Epoch_MEB Creator
Epoch_MEB Mar 26 2015, 7:15am replied:

Thanks! We hope to show more soon.

1) Yes, we are still looking into a similar style for the basic controls. However, we're straying away from M&B quite a bit in a hope to improve on the concept.

2) At first likely not full-blown climbing, but ledge-grabs and minor parkour elements like that could potentially find a place if it improves the flow of things. Caving will definitely feature, though how technical we're not sure yet. ;)

+2 votes   reply to comment
MiCizek Mar 3 2015, 7:57am says:

I see that you have lesser costs now. :-D

+4 votes     reply to comment
ElfFriend Mar 3 2015, 8:10pm replied:

Not to mention that if I recall correctly Epic talked about providing projects they like with funding so they might even get a nice monetary boost to their overall funding if they try to apply for that.

But as I stated on other parts of the internet, Epic Games are just too EPIC!

+3 votes     reply to comment
lnsanity Mar 8 2015, 11:26pm replied:

Both are true - we're very excited for the possible grants, and the free engine is a great boon!

+1 vote     reply to comment
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The Lays of Althas : Sundered Order
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Latest tweets from @epochgames

@Vlahktard We're thrilled that you think so! We'd love to provide you that opportunity once that term of the development cycle is ready. :)

Jul 23 2014, 6:05am

In today's news: Althas is Upgrading Engines! See more: T.co

Jun 15 2014, 7:48pm

Today we continue our Meet the Team series with part 2 of Meet the Concept Artists. Accompanied by 3 great pieces T.co

Jun 8 2014, 9:10am

As silence shall not endure, desire for new updates can thereby be extinguished, for now.. T.co Meet the Team: Concept Art

May 27 2014, 11:41pm

Epoch Games, Lays of Althas and CryEngine Logos: T.co via @YouTube

May 23 2014, 7:55pm

RT @EPG_Dan: Epoch Games is looking for a CryEngine Developer. T.co via @SmartRecruiters

Mar 18 2014, 4:45pm

RT @EPG_Dan: Epoch Games is looking for a 3D Modeler. T.co via @SmartRecruiters

Mar 18 2014, 4:45pm

RT @EPG_Dan: Epoch Games is looking for a C Plus Plus Programmer. T.co via @SmartRecruiters

Mar 18 2014, 4:45pm

We're finally back with a new Lore post and plenty of concept art. More soon. ^MEB First Look: The Temple and Academy T.co

Mar 18 2014, 4:44pm

We're feeling generous this weekend, so here's a beautiful landscape concept by Chestman T.co ^MEB

Jan 26 2014, 11:31am

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The Lays of Althas : Sundered Order
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