Epoch Games


The Lays of Althas: Sundered Order is a single-player, medieval-low-fantasy RPG being developed by Epoch Games, utilising CryTek’s CryEngine 3, for Windows PCs. The game will feature an expansive, living world that will evolve and grow by itself, instead of revolving around the player’s actions.
The game is currently planned to be released Chapter by Chapter, with each bringing new regional content and gameplay features.

The World of Althas

As old orders crumble and new powers rise, it is time for you to forge your destiny.

Ever since it's early history, Althas has been a land shaken by conflicts. In the early days, these conflicts pitted the Anointed Kingdoms of Men against dark and demonic forces that threatened them. However, with the passage of time, the world has changed: the Anointed order is eroding away and new powers are rising. Another war looms on the horizon, a war of personal and political motivation. Thenodar, a burgeoning new kingdom in the North, and Anorthile, one of the last of the three remaining Anointed Kingdoms, now prepare for a war that will shake all of Althas. Old demons and new enemies gather in the shadows of both lands as each sets their sights on the ruined wilderness known as the Feralands.

Gameplay Mechanics

There are many features we aim for in The Lays of Althas: SO. The game is in the early stages of development, so many of the features listed below are subject to change:

  • Open World: Adventure on the continent of Althas. A large, open-world awaits the player with full freedom to explore. Regions will be released via Chapters.

  • Deep Lore: The world of Althas has a rich history which is represented throughout the game. Interact with environments, NPCs, and as well as read through in-game books to learn more.

  • Dynamic and Active World: Instead of a world that revolves around the player, we are creating a world where the player must learn to revolve around it. This approach will allow for date-based events to occur in Althas, even if you aren’t around to see them.

  • Adaptive Skill-based Combat: The game aims for a skill-based, first-person, system. Giving the player full control over melee swings and stabs, as well as engaging ranged combat and stealth.

  • Magic: Magic is a rare ability that the player will have to work hard to unlock in the Sundered Order period of Althas. When utilized correctly, it possesses a myriad of usages that can be extremely beneficial.

  • Dynamic factions and wars: Factions will make decisions and go to war with each other. Battles happen dynamically, according to the timeline and based on causes-and-effects within the game.

  • Multiple forms of transport: Ridable animals and vehicles will provide faster travel, an advantage in combat, as well as benefits for transporting goods.

Epoch Games

The Lays of Althas: Sundered Order is being developed by Epoch Games, an all-volunteer group from all across the world. We are dedicated to making this game as great as possible, and to make Althas a truly epic RPG experience. Being volunteers, we’re doing this for free - our motivation comes from our desire to create great games. Members of Epoch Games hail from all over the world; we are an international group, with members from the Americas, Europe, and Asia, all working together online to bring you the best game experience we can. Visit our DB page.

For more news and discussion, please visit our official forums. If you're interested in joining the Epoch Games team, please post a thread in our Applications subforum. Can't contribute the time required for such a position? We are also allowing fans to help us in the game's development: you can become a contributor by going to the Public Claims subforum and claiming an open assignment. No help is too small!

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Blog RSS Feed Report abuse Latest News: First Look: The Temple and Academy

9 comments by Epoch_MEB on Mar 15th, 2014

First Look: The Temple and Academy

Academy Banner

With the establishment of the Anointed Kingdoms, order and law were brought to Althas. However, this did not address the deeper issues of wisdom and moral behavior and principles. For that, Driomi prepared his second Diasair, the great teacher Drioloseb.

Driven by the inspiration of Driomi, Drioloseb began going and teaching throughout all the Kingdoms. He systematized teaching and created standardized methods of teaching. He established cornerstone doctrines on morals and theology and laid the groundwork for philosophy in Althas. The culmination of this labor was the establishment of the Chemoveshi, a system of schools with a presence in every Anointed Kingdom of Althas.

Beran Guard

These schools were divided into two distinct units: one focused on theological doctrine and moral teachings, the second focused on philosophical and practical study. These branches would come to be known as the Temple and the Academy respectively. These two together would eventually form the common name for the whole of the system: The Temple and Academy.

The Temple not only deals with worship but all teaching and study of theology, spiritual matters, and morality. As such, the duties of the Temple are far reaching. At the height of the Chemoveshi, the various Temple chapters in the Anointed Kingdoms had lecture halls, gardens, or other venues established in most cities where practical moral teachings and even theological and philosophical lectures were presented. The Temple also saw to the gathering, storing, and copying of scriptures as they were written as well as aiding the Diasairos as they appeared.


The Academy is the center of philosophy and practical learning as well as other forms of study of the natural world. The essential divisions are the study of philosophy and the study of trades. For many centuries, nearly every artisan in Althas was associated with an Academy chapter and taught his trade to his apprentices with the authority of the Chemoveshi. Advisors of the King as well as Apothecaries also received schooling in the Academy chapters. While public lectures were not as common with the Academy chapters as with the Temple, they were still given in major cities, particularly the capitals.

The Temple and Academy at the Time of Sundered Order

The Chemoveshi, now commonly called the Temple and Academy, has long passed its zenith. After the War of Calamities, only three chapters remain. But of those, only the chapter in Anorthile, whose headquarters is in Thavairos, remains faithful to the old ways. In Nosmalos, the royalty and the aristocracy have corrupted the Academy chapter and abolished the Temple chapter of that Kingdom. In Vishethas, the Temple and Academy have become complacent and have lost much of their autonomy; both branches are now under near complete royal control.

But the War to come will challenge many ideals and cast many dark machinations into the light. The fires of war may serve to purify the corrupted branches and reforge the now fractured order. And so some still hold out hope for a return to glory for the once great Temple and Academy.

Post comment Comments  (0 - 10 of 197)
Guest Apr 2 2014, 11:23am says:

This comment is currently awaiting admin approval, join now to view.

lnsanity Apr 3 2014, 7:05am replied:

As ElfFriend has said, our (planned) initial release will be around as large as Skyrim, but we will continue to expand upon that. On the size of cities; this cannot be said yet, as we are too early in development to really start on the cities. We will try to make the settlements feel like they're on a larger scale than something like Skyrim, however.

+2 votes     reply to comment
ElfFriend Apr 2 2014, 8:17pm replied:

Comparison to Skyrim can be found here: Moddb.com

Quote:Thenodar is about the size of Skyrim.

It's also the only question I can truly answer since I don't know anything else because I'm not a dev for this project.

Also please guests as much as I enjoy seeing guest accounts; I'd rather see actual ModDB accounts. So please make ModDB accounts, you get the benefit of being able to follow stuff which is pretty nice.

+1 vote     reply to comment
PrezThompkins Mar 26 2014, 9:12pm says:

Hey, you guys are based out of Winston Salem?

+1 vote     reply to comment
lnsanity Apr 3 2014, 7:01am replied:

We're from all over the world. What gave you the impression that we were based somewhere? (To be honest, I don't even know where Winston Salem is)

+2 votes     reply to comment
names_are_useless Apr 3 2014, 10:35am replied:

@Insanity: On a few job recruiting sites, I had to select a location for our team (it was mandatory). There's a reason why Winston Salem was chosen, but I would rather not say in this chat.

@PrezThompkins: As mentioned, we are a fully-online team based all around the world.

+2 votes     reply to comment
BlownKapz Mar 27 2014, 5:02am replied:

We aren't based anywhere, really. Our team is working entirely online, and we come from a number of different countries.

+2 votes     reply to comment
TKAzA Mar 21 2014, 10:27pm says:

You guys switching to CRYENGINE the subscription version?

+2 votes     reply to comment
Nuvendil Mar 22 2014, 12:30am replied:

Well we always planned to get the full version. The subscription will certainly make that easier to do sooner. So yes, we will in the long run. Perhaps much sooner than we were going to with the old royalties-and-negotiation model

+2 votes     reply to comment
lnsanity Mar 19 2014, 2:21am replied:

I'll convey your wishes. Thanks your interest in our project!
And hopefully, it won't be TOO long a wait xD

+2 votes     reply to comment
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The Lays of Althas : Sundered Order
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Mar 18 2014, 4:45pm

We're finally back with a new Lore post and plenty of concept art. More soon. ^MEB First Look: The Temple and Academy T.co

Mar 18 2014, 4:44pm

We're feeling generous this weekend, so here's a beautiful landscape concept by Chestman T.co ^MEB

Jan 26 2014, 11:31am

We jumped far starting the year, and we're going further now! A new update, a Lore Special: The Somstrynd Clans! T.co

Jan 26 2014, 5:33am

The wait is over! The first update of the year is go, and it a rather beautiful one at that. T.co

Jan 19 2014, 6:34pm

Sorry all we're delaying the update a day or two to get it cleaner, That will mean there will be more images out over the next weeks though

Jan 16 2014, 5:56pm

*peeks around the corner* Hm.. No update here. *peeks around the other corner* Not here, either.. Maybe tomorrow night? Who know's? ;)

Jan 16 2014, 1:46am

Hey all, we're ready to reveal our new and improved blog site! T.co Feel free to check it out!

Jan 7 2014, 12:16am

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