The Intergalactic Trashman Public Pre-Alpha Review 4. Jar file compatible with Windows,Linux and Mac (.sh script included). - Fixed bug that causes a...
The Intergalactic Trashman is a 2D space exploration game with platform stages that combines action, puzzles and stealth. The main character works collecting and recycling space trash and unwittingly, he finds himself involved in an intriguing adventure. He will need to travel around the universe to find his partner and friend that has disappeared under strange circumstances.
Space exploration stages have a pseudo-sandbox concept. You will fly with the main character ship to explore the space and the planets, in order to collect trash and different types of elements that allow you to improve the main character ship, complete different missions and discover the main plot. You will have to use all your cleverness to avoid the stalker dangers in space: turrets, missiles, space pirates, enemy mines,... But you will be able to use helpful power-ups: shields, mines, weapons,...
At platforms stages you will control our hero through different sceneries, having to deal with the enemies that guard there. In order to deal with these enemies, you will be able to fight against them or use stealth to avoid them. In addition, you will have to prove your skills and solve different puzzles. Inside the mothership, which will be the main menu, you will be able to interact with your fellow crew. Talking with them you will know their personal plots, get secondary missions, upgrade your ship and your weapons, and buy costumes for the main character.
Inside the mothership, which will be the main menu, you will be able to interact with your fellow crew. Talking with them you will know their personal plots, get secondary missions, upgrade your ship and your weapons, and buy costumes for the main character.
This is the new awesome special attack! It won't kill instantly, it's only to make this gif awesome.
We made some improvements in the planet jumping mechanic. As you can see in the gif, Kepler (the main character) has a blue trail (actually, a ghosting trail), and he maintains some amount of inertia when he enters in a new atmosphere (in the first version, the character stopped just before doing the flip). We think that this improvements give more dinamism to the mechanic, and currently we're in talks about the possibility of adding a new attack from above like in the platform part.
The mine spiderbots are ready! As you can see in this video, the spider mines leaping and chasing you, trying to explode in Kepler's face.
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