Key Features

  • Placeable cover and barricades
  • 3 teams
  • RTS-style resource management
  • Voting system for in-game upgrades
  • Parkour Movement system

The Afflicted is a 3rd person shooter that pits 3 teams against each other in struggle for resources and power within a crumbling society.The Afflicted was developed from the beginning around the concept of player control. First glances might give the impression of a typical third person shooter, but a few concepts set it apart. It’s a game of cooperative team-building. Players are scored on the collection of resources that allow them to shape the growth of their team. A vital element of success is the creation of structures and barricades that can be placed at the whims of the players. A free-form movement system allows for creative navigation and evasion. The goal is to provide a refined, current-generation shooter that still manages to implement the kinds of choices that bring players back for more.

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After almost a year in the shadows, The Afflicted has been retooled and is looking for a public playable demo in the near future. We're a small indie team, and we've been polishing the game to get it ready for the public as a free download. We're looking forward to getting feedback from our audience and seeing what you think!

Screenshot 24

We can't give out an exact release date just yet, but we wanted to give you a preview of what to expect. When we release our first playable, it will feature:

  • One gametype, the unique Scavenger Mode which is the basis of the core Afflicted gameplay. Capture control points while scavenging for resources to upgrade your team's arsenal!
  • 3 Characters, one per team. This includes two brand new character models presented in the screens, including the outlandish new team, the Psychos! We're only going to have the 3 characters for now, but we're looking into character selection and have more options for characters down the road!
  • Five weapons, each with 3 tiers of upgrades available to the team. There's also the deadly Jackhammer for building upgrades or slaughtering your foes in explicit fashion.
  • Two playable levels, including a retooled version of SinglePoint and a new level called Capitol. These levels each present different approaches to the multi-phase gameplay of Afflicted. We hope that you like them!
Screenshot 1

We're really excited to show you an update and look forward to providing more in the future. Make sure you check out all our new screenshots and the two new gameplay videos for SinglePoint and Capitol!

Afflicted Kickstarter Page is Live!

Afflicted Kickstarter Page is Live!

3 years ago News 1 comment

The Afflicted is now on! Check out the site for a behind-the-scenes video, detailed information about the game and a diverse list of rewards...

The Afflicted Now Supports DirectX 11!

The Afflicted Now Supports DirectX 11!

4 years ago News 3 comments

The Afflicted is now integrating support for the Unreal Engine 3 suite of DX11 features! These features include: Multi-sample anti-aliasing Image-Based...

Post comment Comments  (0 - 10 of 20)
ScientistMan Aug 29 2013 says:

Great looking game. I'm seriously planning on applying to this collage soon, and I read about the game in the tech magazine they sent out. I'm not planning on going into the Game Development field, but it's really great to see what the collage can put out.

+1 vote     reply to comment
TristanParrish Creator
TristanParrish Jan 24 2013 says:

Hey everyone! We now have an official Afflicted Facebook page! Check it out at

+1 vote   reply to comment
adfjkndjklnhdfs Jun 2 2012 says:

Damn, so this game is dead now huh?

+3 votes     reply to comment
codyfurr Jan 24 2013 replied:

It liiiiiives!

+4 votes     reply to comment
PatrickGantt Jun 16 2012 replied:

Not completely, the large majority of our team graduated from our university and are currently looking for positions in the industry as well as a way to support ourselves financially in the mean time. We have not had a ton of progress lately as we are shifting our schedules for full time work and development time as our secondary full time job.

We do appreciate your interest and thank you for following us this far. We will try and update this page if we get new updates!

+3 votes     reply to comment
Meow_Meow_ Feb 2 2012 says:

OMG yay

+2 votes     reply to comment
bobthedino Feb 2 2012 says:

Amazing graphics and art work! Any chance that the size of the 3pp can be changed so the player's model wont be as large of an object in front of the screen? I am guessing a first person perspective is out of the question?

+5 votes     reply to comment
defragen1 Feb 2 2012 says:

lol at the guy running around in the rain without any shirt on

+7 votes     reply to comment
GhostOne7 Jan 10 2012 says:

Any news? Release date. Alpha test?

+2 votes     reply to comment
TristanParrish Creator
TristanParrish Jan 18 2012 replied:

Thanks for the interest! We had to adjust some of our scheduling in order to accommodate some revisions that we are making. We are pushing the game into a presentable state as fast as possible, but we don't want to provide a demo or alpha test until we feel that it is representative of the experience we want. Look out for updates in the coming weeks where we will be showing off new content, improved animations and better graphical quality!

+2 votes   reply to comment
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The Afflicted
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Latest tweets from @afflictedgame

Apr 2 2013

From one of our level designers! “@TheDman16: Check out my newest UDK tutorial here

Apr 1 2013

@AnamNantom Hope you enjoy it!

Mar 28 2013

Final shot of the booth! Thanks to everyone who came by to visit! #GDCPlay #GDC13

Mar 28 2013

@moniakt At GDC Play, across from the main expo. Enter and go to the right. Booth K51

Mar 28 2013

@moniakt I'm at the career expo currently...peobably back at the booth in 10 minutes or so.

Mar 28 2013

The showers in our hotel are not Tall People Certified. Oh well. Having too much fun at #GDC! #gamedev #GDC13

Mar 28 2013

Thanks, Tom! "@moniakt: @AfflictedGame #gdc13 will see u soon!"

Mar 27 2013

Enjoying our time at the YetiZen shindig! #GDC13

Mar 26 2013

The Afflicted booth is rockin' at #GDCPlay. Come by and meet the team! #GDC13

Mar 25 2013

Gonna try not to leave our hearts this time. Hello, San Francisco! #badjoke

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The Afflicted
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1 year ago
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