I'm an independent game developer and game artist. My focus is on games that define player agency and emotion responses.

Check out my Twitter account, @TristanParrish.

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Broken Window Studios

Broken Window Studios

6 members Developer

Broken window Studios worked to develop the prototype of Grave in the Global Game Jam in January 2013. The team is working to expand the prototype and...

Team Afflicted

Team Afflicted

14 members Developer

Team Afflicted is a group of hardworking, driven game developers looking to develop high-quality game content outside of the AAA development scene. Our...

Understanding Team

Understanding Team

4 members Developer & Publisher

We worked during a 2011 Gamejam to produce "Understanding" in a 48 timeframe. Our goal was to create a narrative focused game that allowed us to communicate...

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Twitter

Latest tweets from @tristanparrish

So @TimefireVR is working on some really cool stuff in this vein, might be worth giving them a look! Been working w… T.co

Apr 18 2017

Why do people like the PS2 game God Hand? I hated that game and thought it seemed completely amateurish. Was amazed it was Shinji Mikami

Apr 18 2017

So did Alex Jones actually admit in his custody battle that he's full of shit and the stuff that he does is a character? I heard so!

Apr 18 2017

RT @MatPatGT: Happy Easter! I hope it's so good it MELTS YOUR FACE OFF! T.co

Apr 17 2017

RT @JordanUhl: "I'm not going to have time to golf!" T.co

Apr 17 2017

RT @EmrgencyKittens: Cathmatics. T.co

Apr 17 2017

I felt like I didn't get enough done this week but there's something amazing about seeing the character talk.

Apr 17 2017

I know we still have a lot to do for our animation system but it's really awesome to finally see it all start to come together.

Apr 17 2017

There's something amazing about spending a long time setting up facial animations with a system and then finally seeing your character talk

Apr 17 2017

IT FUCKING WORKS! I'm thrilled. After a bunch of work on it, @PlayReflections is getting ready to have proper lip sync animation and VO.

Apr 17 2017

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