I'm an independent game developer and game artist. My focus is on games that define player agency and emotion responses.

Check out my Twitter account, @TristanParrish.

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Broken Window Studios

Broken Window Studios

6 members Developer

Broken window Studios worked to develop the prototype of Grave in the Global Game Jam in January 2013. The team is working to expand the prototype and...

Team Afflicted

Team Afflicted

14 members Developer

Team Afflicted is a group of hardworking, driven game developers looking to develop high-quality game content outside of the AAA development scene. Our...

Understanding Team

Understanding Team

4 members Developer & Publisher

We worked during a 2011 Gamejam to produce "Understanding" in a 48 timeframe. Our goal was to create a narrative focused game that allowed us to communicate...

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Twitter

Latest tweets from @tristanparrish

What should I be for Halloween? Taking suggestions. Video game ideas welcome. Maybe characters who aren't super skinny haha #Halloween2017

15hours ago

Really good discussion from some local AZ devs: 'Aztez': The bloody indie brawler that should've been big Engadget.com

16hours ago

RT @Mikel_Jollett: One of these people is a white supremacist. The other is an actress who spoke out on sexual harassment Guess who… T.co

Oct 13 2017

OMG @PlayReflections is now live at the IGF website! Here's to hoping we make it in this year! Igf.com #indiedev #gamedev

Oct 12 2017

Why do I always get sick after conferences! I need to work out a strategy to reduce this.

Oct 11 2017

It was fun this week, Austin and Los Angeles! We are heading back to Arizona now but we will miss you both!

Oct 9 2017

RT @SleepyTearyEyed: Ok gonna try and do a tweet storm on this next talk from my buds @AbyBagulayMoore and @TristanParrish T.co

Oct 8 2017

Come see our talk at #indiecade17, about making "AAA" indie games! Education center! #indiedev #gamedev

Oct 8 2017

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