I'm an independent game developer and game artist. My focus is on games that define player agency and emotion responses. Check out my Twitter account, @TristanParrish.

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Latest tweets from @tristanparrish

Is tweeting while driving bad?

5hours 2mins ago

@petercoffin you too! Don't Pay attention to the Internet, it'll run your day these days! ;)

9hours 37mins ago

Last minute crunching before hitting the road to see family. Ah, deliverables. #gamedev #indiedev

15hours 25mins ago

@fullbright Haven't you heard? The definition of "protect and serve" changed a few years so that it's FOR cops, not about them.

Nov 25 2014, 1:21pm

RT @EmrgencyKittens: She loves her new cardboard tube. T.co

Nov 24 2014, 8:54am

@ftw_gamers wow, when did Knuckles start working out? He's huge.

Nov 23 2014, 3:50pm

RT @freebsdgirl: Recap: GamerGate has threatened my job, doxxed me, sent me rape threats- because I wrote a tool to prevent that kind of be…

Nov 23 2014, 3:16am

No lights in scene, all dynamic GI. Spheres are dynamic as well. #screenshotsaturday #gamedev #indiedev @unity3d T.co

Nov 22 2014, 11:10pm

@NeuronGames @TheIndieSloth That's super cute! I enjoy the eyes.

Nov 22 2014, 11:04pm

@Templar_Gamer1 @freebsdgirl Apologies, I jumped ahead and anticipated that you'd start on that next. Lo siento. Have a great evening!

Nov 22 2014, 10:58pm

Broken Window Studios

Broken Window Studios

Developer with 6 members, invitation only

Broken window Studios worked to develop the prototype of Grave in the Global Game Jam in January 2013. The team is working to expand the prototype and...

Team Afflicted

Team Afflicted

Developer with 14 members, invitation only

Team Afflicted is a group of hardworking, driven game developers looking to develop high-quality game content outside of the AAA development scene. Our...

Understanding Team

Understanding Team

Developer & Publisher with 4 members, invitation only

We worked during a 2011 Gamejam to produce "Understanding" in a 48 timeframe. Our goal was to create a narrative focused game that allowed us to communicate...

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Offline Since
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